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Funny black squares w/ Pete's OGL

959 Views 13 Replies 5 Participants Last post by  gerbilcannon
I just started getting these weird black squares on background textures. I didn't change any settings or anything - I just upgraded from 1.52 to 1.53, and all of a sudden this starts happening. Switching back to 1.52 doesn't do anything. I've tried messing around with almost all the settings, to no avail.The weird thing, tho, is that enabling "FPS Display on Startup" fixes the problem... Any suggestions?

Plugin: Pete's OpenGL Driver 1.1.53
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/PCI

- 640x480 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off

- R8G8A8A8
- Filtering: 0
- Caching: 2

- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

- Offscreen drawing: 3
- Framebuffer texture: 2
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Full vram: off
- Game fixes: on [00000200]
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Originally posted by Fou-lu
Looks like texture misalignment and texture corruption, how are the states of your card and drivers (new drivers?), about the card: you haven't O/C it, have you?
- The card is not O/Ced.
- Detonator 4 drivers, 21.83 IIRC.
- Card should be in fine shape AFAIK, haven't seen any other problems or done anything that could mess it up.

Any other suggestions?
- The only gamefix I have on is G4 Polygon Cache, and I tried disabling it - no change.
- My desktop color is 32 bit, and the color I usually use for ePSXe is also 32 bit. Tried changing that too, nothing doing there.

aoshi - I have 2X FSAA on, I'll try turning it off completely.

[edit] that fixed it ;) Thanks a ton, guys :)
Where do you get the 21.88 drivers? only has 21.83... thanks :)
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