My FM5 pnach
this is all the codes I use on a regular basis all of these work use // to comment them in and out. those other files were probably thr wrong CRC tag for your ISO when you load it to the emu look at the log and find the crc it will look something like this --ELF (cdrom0:\SLPM_662.05;1) CRC=0xF60255AC, if it doesn't match your pnach take this <F60255AC> portion and rename your file with it. I know this is an old post but maybe it will help someone else. This is the cheat list I created
Edit: These are codebreaker btw, no idea what version.
// Comment=Front Mission 5 - Scars of War (English) [NTSC-J] [F60255AC]
// Master Code
patch=1,EE,90127844,extended,0C04B1B4
// Alt. Master
patch=1,EE,F0100208,extended,0000000E
// Unlimited Points (Survival Parts Acquisition)
patch=1,EE,20311B2C,extended,00000000
// Survival Rare Item success rate Increase
patch=1,EE,2031F9BC,extended,24030064
// 96th floor, Zenith RV2
patch=1,EE,2031F9BC,extended,24030060
// Safe Survival Escape
patch=1,EE,203154E8,extended,1000FF6F
// Acquisition RP 999
//patch=1,EE,2014B5D4,extended,3C050099
// Acquisition CP 9999999
//patch=1,EE,2014B5D8,extended,3C060099
// After Battle experience max (level 50)
//patch=1,EE,2014B5DC,extended,3C070099
// Walter S-Type Pilot
//patch=1,EE,206974CF,extended,00000201
// Walter's Specialty
//1 = Melee
//2 = Assault
//3 = Gunner
//4 = Launcher
//5 = Mechanic
//6 = Jammer
// Change the number below the star *
patch=1,EE,006975E6,extended,00000003
// Walter's Max Job Levels (10)
// Changes Max job level from 9 to 10
// Melee
//patch=1,EE,0069757D,extended,0000000A
// Assault
patch=1,EE,0069757E,extended,0000000A
// Gunner
patch=1,EE,0069757F,extended,0000000A
// Launcher
//patch=1,EE,00697570,extended,0000000A
// Mechanic
patch=1,EE,00697571,extended,0000000A
// Jammer
//patch=1,EE,00697572,extended,0000000A
// Characters Status Evasion
// 1 = 0%
// 2 = -10%
// 4 = 100%
// 6 = 30%
// 7 = 10%
// Pilot 1 *
patch=1,EE,006975E4,extended,00000006
// Pilot 2 *
patch=1,EE,00697704,extended,00000006
// Pilot 3 *
patch=1,EE,00697824,extended,00000007
// Pilot 4 *
patch=1,EE,00697944,extended,00000007
// Pilot 5 *
patch=1,EE,00697A64,extended,00000007
// Pilot 6 *
patch=1,EE,00697B84,extended,00000006
// Buy Skill for 0 EP
patch=1,EE,202A699C,extended,24020000
slot number is actually 20 since I recently change it, I decided 35 was tomuch- changing thr last 2 digits from 14 to 63 would be 99 or you can just adjust to anything inbetween to your tastes
// All characters have 35 skill slots
// Pilot 1
patch=1,EE,006975D4,extended,00000014
// Pilot 2
patch=1,EE,006976F4,extended,00000014
// Pilot 3
patch=1,EE,00697814,extended,00000014
// Pilot 4
patch=1,EE,00697934,extended,00000014
// Pilot 5
patch=1,EE,00697A54,extended,00000014
// Pilot 6
patch=1,EE,00697B74,extended,00000014
// All Skills in Stock List
//patch=1,EE,406975A4,extended,00060048
//patch=1,EE,FFE37DFE,extended,00000000
//patch=1,EE,406975A8,extended,00060048
//patch=1,EE,FFFFFFFF,extended,00000000
//patch=1,EE,406975AC,extended,00060048
//patch=1,EE,7F88E1FF,extended,00000000
//patch=1,EE,406975B0,extended,00060048
//patch=1,EE,CD1CF07D,extended,00000000
//patch=1,EE,406975B4,extended,00060048
//patch=1,EE,0444444C,extended,00000000
//patch=1,EE,406975B8,extended,00060048
//patch=1,EE,000003FE,extended,00000000
// Weight Limit Off
patch=1,EE,2023FF18,extended,34420001
// Wanzer Upgrade Limit Off
patch=1,EE,2018AE10,extended,00000000
patch=1,EE,2018AE14,extended,00000000
// Wanzer slot 1 Parts upgrade removal
// Torso
//patch=1,EE,20698B78,extended,00000000
//patch=1,EE,20698B7A,extended,00000000
// Left Arm
//patch=1,EE,20698B94,extended,00000000
//patch=1,EE,20698B96,extended,00000000
// Right Arm
//patch=1,EE,20698BB0,extended,00000000
//patch=1,EE,20698BB2,extended,00000000
// Legs
//patch=1,EE,20698BCC,extended,00000000
//patch=1,EE,20698BCE,extended,00000000
// Backpack
//patch=1,EE,20698BE8,extended,00000000
//patch=1,EE,20698BEA,extended,00000000
// Left Hand Weapon
//patch=1,EE,20698C04,extended,00000000
//patch=1,EE,20698C06,extended,00000000
// Right Hand Weapon
//patch=1,EE,20698C20,extended,00000000
//patch=1,EE,20698C22,extended,00000000
// Left Shoulder Weapon
//patch=1,EE,20698C3C,extended,00000000
//patch=1,EE,20698C3E,extended,00000000
// Right Shoulder Weapon
//patch=1,EE,20698C58,extended,00000000
//patch=1,EE,20698C5A,extended,00000000