Hi!
I know, this has been asked before, but only answered too vage to be of any help
FM3 tends to crash ePSXe (1.5.2. or 1.6) and PSXeven (0.17b and 0.18)!
And this is not because of a bad iso, I used both: my one (PAL) cd and the iso-image made with CDRWIN 3.8e. I also tried several different gpu plugins (mostly petes opengl and soft), still the same problem. Sometimes during combat, when and attack should be displayed or a skill is learned/used, the emulator crashes me back to the desktop
Though it seems to be a graphical/display issue, I also tried different starting options for ePSXe like -nogui, -noauto and so one. But still: I *can* play FM3,
but always have to fear a crash with every attack I make...
I sometimes think, it´s only ONE of the random (splitscreen-)effects that ePSXe can´t handle, but I can´t be sure.
Maybe anyone has the same problem or, even better, a solution for me...
Ciao
PS: Here´s my relevant data (sorry for the length of it):
6.1. Emulator
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""'
Default: EPSXe 1.5.2
Settings: "Auto Ppf" & "Auto Country Detection", both found under "Option"
"Enable Sound", "Enable CDDA" & "Enable XA", found under "Sound"
6.2. Graphic Plugin (GPU)
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""'
Default: PeteOpenGL 1.75.
Settings: Fullscreen at 800x600 with 32Bit colour depth
"Texture Quality" = R8 G8 B8 A8
"Texture Filtering" = 6
"Hi-Res Textures" = 0 / 2 (Sprites smooth, but unsharp / sharp, but rough)
"Gfx Card VRam" = 0
"Use Fps Limit"
"Auto Dectect Fps / Frame skipping Limit"
"Fps Limit" = 60 (leave this option unchecked, though)
"Off-Screen Drawing" = 3
"Framebuffer Texture" = 2
"Framebuffer Access" = 4
"Alpha Multipass"
"Advanced Blending"
6.3. Audio Plugin
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""'
Default: Eternal SPU Plugin 1.41
Settings: "Audio Device" = "DirectSound"
"Sound Buffer Size" = 8 (value may vary with your hardware)
"Audio Out Method" = "Thread"
"Wait For XA Buffer"
"Cache VAG Decode"
"Update Before Accessing Register"
6.4. CD-Rom
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""'
Default: EPSXe CDR ASPI core 1.5.2.
Settings: Leave all CD-Rom options unchecked
6.5. Bios
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""'
Default: Scph7502.bin
Settings: n/a
8.24. Game: Front Mission 3 [PAL - Europe]
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
Status: Fully playable
Emulator: [Default]
Video: [Default]
"Framebuffer Texture" = 0
"Framebuffer Access" = 4
Audio: [Default]
Bios: [Default]
Patch: None
Major Problems: None
Solution: Not needed
Glitches: Occacional framerate slowdowns
Comments: Tends to crash the emulator once in a while...If you encounter a brief
period of flickering when attacking an unit, set "Off-Screen Drawing"
from "4" to the default of "3"!
-eof-
I know, this has been asked before, but only answered too vage to be of any help
FM3 tends to crash ePSXe (1.5.2. or 1.6) and PSXeven (0.17b and 0.18)!
And this is not because of a bad iso, I used both: my one (PAL) cd and the iso-image made with CDRWIN 3.8e. I also tried several different gpu plugins (mostly petes opengl and soft), still the same problem. Sometimes during combat, when and attack should be displayed or a skill is learned/used, the emulator crashes me back to the desktop
Though it seems to be a graphical/display issue, I also tried different starting options for ePSXe like -nogui, -noauto and so one. But still: I *can* play FM3,
but always have to fear a crash with every attack I make...
I sometimes think, it´s only ONE of the random (splitscreen-)effects that ePSXe can´t handle, but I can´t be sure.
Maybe anyone has the same problem or, even better, a solution for me...
Ciao
PS: Here´s my relevant data (sorry for the length of it):
6.1. Emulator
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""'
Default: EPSXe 1.5.2
Settings: "Auto Ppf" & "Auto Country Detection", both found under "Option"
"Enable Sound", "Enable CDDA" & "Enable XA", found under "Sound"
6.2. Graphic Plugin (GPU)
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""'
Default: PeteOpenGL 1.75.
Settings: Fullscreen at 800x600 with 32Bit colour depth
"Texture Quality" = R8 G8 B8 A8
"Texture Filtering" = 6
"Hi-Res Textures" = 0 / 2 (Sprites smooth, but unsharp / sharp, but rough)
"Gfx Card VRam" = 0
"Use Fps Limit"
"Auto Dectect Fps / Frame skipping Limit"
"Fps Limit" = 60 (leave this option unchecked, though)
"Off-Screen Drawing" = 3
"Framebuffer Texture" = 2
"Framebuffer Access" = 4
"Alpha Multipass"
"Advanced Blending"
6.3. Audio Plugin
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""'
Default: Eternal SPU Plugin 1.41
Settings: "Audio Device" = "DirectSound"
"Sound Buffer Size" = 8 (value may vary with your hardware)
"Audio Out Method" = "Thread"
"Wait For XA Buffer"
"Cache VAG Decode"
"Update Before Accessing Register"
6.4. CD-Rom
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""'
Default: EPSXe CDR ASPI core 1.5.2.
Settings: Leave all CD-Rom options unchecked
6.5. Bios
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""'
Default: Scph7502.bin
Settings: n/a
8.24. Game: Front Mission 3 [PAL - Europe]
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
Status: Fully playable
Emulator: [Default]
Video: [Default]
"Framebuffer Texture" = 0
"Framebuffer Access" = 4
Audio: [Default]
Bios: [Default]
Patch: None
Major Problems: None
Solution: Not needed
Glitches: Occacional framerate slowdowns
Comments: Tends to crash the emulator once in a while...If you encounter a brief
period of flickering when attacking an unit, set "Off-Screen Drawing"
from "4" to the default of "3"!
-eof-