Okay, I've a question about the framebuffer effects on FFVII. I currently use Pete's OpenGL2 Driver 2.7 with full framebuffer emulation enabled ("3" in the Framebuffer effects settings). Now in the past, framebuffer in the FFVII world-to-battle transition swirl ran full speed and went in to battle with no slow down during/after the swirl effect. But now, with the same videocard, the FPS dips to less than 50 for about six or so seconds; but as soon as the camera stops moving, the speed goes back to 60. Now for various FFIX spells, such as the ones that slow the real PSX game down used to go fine, but now they are noticeably slower. I apologize if this doesn't make sense, but this really annoys me.
GFX Card: eVGA GeForfce FX 5700 LE
Memory: 256MB DDR 400 RAM
Polygon Rate: 325,000,000 triangles/sec
Dual RAMDACs: 400MHz x2
Driver Version: 71.82
Year Manufactured: Early 2004
GFX Card: eVGA GeForfce FX 5700 LE
Memory: 256MB DDR 400 RAM
Polygon Rate: 325,000,000 triangles/sec
Dual RAMDACs: 400MHz x2
Driver Version: 71.82
Year Manufactured: Early 2004