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ONLY LEAF GREEN SAVES CAN BE FIXED IN OTHER WORDS FIRE RED SAVES CAN NOT BE FIXED

This is a guide on how to recover Pokemon saves made using the wrong save settings (i.e. Flash 64K instead of Flash 128K). At this moment, I cannot fully guarantee that it will work under all circumstances, but chances are that the following procedure will produce viable results.



Required files
  • A save state that was made using the Flash 64K save type
  • An unpatched version of the rom of the game used to create the save state above (note that you may need to re-dump if you patched your existing rom)
  • A copy of VisualBoyAdvance
Instructions
  1. Create a new folder somewhere on your hard drive
  2. Copy the save state, the rom, and the emulator into the new folder you created in step 1. NO OTHER FILES SHOULD BE IN THAT FOLDER
  3. Open the emulator, but do not load the rom. DO NOT CHANGE ANY SAVE SETTINGS
  4. If you are playing Ruby, Sapphire, or Emerald, you should turn on the Real Time Clock by going to Options -> Emulator -> Real Time Clock
  5. Load the rom. You may get a white screen - that is normal behavior, so proceed to the next step
  6. Load the save state by going to File -> Load... and selecting the save state (it should show up on the screen without requiring you to change directories)
  7. Your saved game should be loaded. Then change the save type by going to Options -> Emulator -> Save Type -> Flash 128K
  8. Use the in-game save (i.e. press Enter to open the in-game menu and choose Save)
  9. After going through the entire saving process, close the emulator. If you look in the new folder you created in step 1, you should see a 128KB save file corresponding to your rom.
  10. Create another new folder within the folder you made in step 1
  11. Copy the emulator and the rom into the folder you created in step 9. DO NOT COPY ANY OF THE OTHER FILES
  12. Open the copy of the emulator you copied in the last step (i.e. in the newest folder). Do not load the rom
  13. Change the save type to Flash 128K by going to Options -> Emulator -> Save Type -> Flash 128K
  14. If you are playing Ruby, Sapphire, or Emerald, you should turn on the Real Time Clock by going to Options -> Emulator -> Real Time Clock
  15. Load the copy of the rom found in the newest folder you made - it should be the one that shows up automatically on the screen
  16. There should be NO white screen. Now go to File -> Import -> Battery File... Click on the icon with the folder and an upward-pointing arrow (i.e. go to the folder you created in step 1). Load the 128KB save that was created in step 8. At the confirmation screen, click "Yes"
  17. After the initial intro screen, you should get an error message like "The save file is corrupted. The previous save file will be load." That is correct behavior, so proceed to the next step
  18. Choose to continue with the existing save file
  19. Now use the in-game save again (i.e. press Enter to open the in-game menu and choose Save)
  20. Reset the emulator (File -> Reset)
  21. When the rom loads again, there should be no error message pertaining to the save. If you close the emulator, you will find a 128KB save file corresponding to the rom in the newest folder you made (in step 9). Delete all the files in the folder you made in step 1 so that you don't confuse them with the good saves (don't delete the folder you made in step 9 of course).
  22. Continue playing using the in-game save that was generated in steps 19-22. You may want to make a save state immediately just in case
There seems to be some issues with Fire Red saves that makes them impossible to recover. Recovery with Leaf Green saves seems to be possible.


Note, i ripped this guide from another site, and i don't care if the punk cuts a **** about it, i edited out all his lamer illegal bs and made it ngemu friendly.
 

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I have a problem.
In step 8 where I'm going to save I get the error "Save error. Please exchange the backup memory." That save is needed in step 17/18 so I'm stuck.
I would really appreciate help.
 

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Discussion Starter #3
pokemon firered, right?

yeah, im looking into it,
....i'll see if its possible to create a tool to inject a working memory card into a save state.
 

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Discussion Starter #6
sorry, can't help them.
 

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Discussion Starter #8
not until mudlord has net access at home.
 

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Discussion Starter #9
indeed :)

If you need anything let me know, Guys in this thread, post your save states so we can hex compare them with a state which includes the battery data
 

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Discussion Starter #12
thanks guys, this should help.
 

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:)

However, if you have a Leaf Green rom it is possible to fix the firered save using these instructions, with the Leaf Green rom.
Hi.. I was looking for a way to fix my save and I do have Leaf Green rom..
So I tried, but when I open LG rom and try to load the state save thing.. it says it can't because it's FR file...
Maybe I am doing something wrong..? T^T
How should I proceed to fix my FR save with LF rom..?

Thank you..!
 

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I've tried this a couple of times using VBA link 1.8 (which I have gotten to save properly with a vba-over.ini on NEW GAMES), but unfortunately I had been making savestates without a vba-over and it was set to flash 64k. I've been trying to convert them, and almost got there by making a gameshark snapshot which made a 128KB .sa1 file (instead of 64!!), but I don't know what to do now. The game just starts as if there is no save (but at least I don't get the 1m circuit board).

What should I try?

Edit: I should note that when saving in game using the steps above it says "Save error. Please exchange the backup memory."
 

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Discussion Starter #17
the savestate contains corrupted battery data, we are looking at creating a patcher which rebuilds the battery area of the state.
 

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Hi,

First off, thank you for looking into this issue! Is there any news?
I'm new to the forum, just joined yesterday. Being new, I have no idea how to post my save state on here. If any one could show me, it would be helpful...

I have the same issues as rest of these guys -- I beat Elite 4 for first time on FireRed, but because I saved states with 64K (sigh...), I couldn't make any in-game saves. I do happen to have a save state right before beating the Elite 4.

I do have to note that I (n00bishly) downloaded and used VBA-Beta emulator instead of VBA 1.80 that I just downloaded today for the saved state right before Elite4. So the save state files are .sgm files instead of the .sg1 files VBA 1.8 makes.
 

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Discussion Starter #20
sg1 is VBA-Link :)
 
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