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5,551 Posts
Just aquired this disc, heard bits about it, and it's rather fascinating 
You have:
World
Interactive Map of FF7, click on a location, and then explore, with all items highlighted and full shop lists.
Data File
Lots here really, high res images, weapon / item / accessory encyclopida, but most interesting, are the high poly count (High for a PSX) 3D models of various opjects (nice to port these into the standard version and ingame
).
Making
Includes a set of interesting images (note the FF7 SGI demo shot (pre-work intended for the FF7 N64 release)). Also various sketch's, paintings, comic style work, and about 20 versions of the FF7 logo.
Making of Movie as well, showing some stuff that never got into the game (note on the second to last screenshot, cloud drops an 'item', and in the bottom right is a 'save' point. PSOGL031.jpg shows a GIANT barret....etc etc not much else to the disc yet, though it's gonna take alot of exploring as it's all in japanese.
You have:
World
Interactive Map of FF7, click on a location, and then explore, with all items highlighted and full shop lists.
Data File
Lots here really, high res images, weapon / item / accessory encyclopida, but most interesting, are the high poly count (High for a PSX) 3D models of various opjects (nice to port these into the standard version and ingame
Making
Includes a set of interesting images (note the FF7 SGI demo shot (pre-work intended for the FF7 N64 release)). Also various sketch's, paintings, comic style work, and about 20 versions of the FF7 logo.
Making of Movie as well, showing some stuff that never got into the game (note on the second to last screenshot, cloud drops an 'item', and in the bottom right is a 'save' point. PSOGL031.jpg shows a GIANT barret....etc etc not much else to the disc yet, though it's gonna take alot of exploring as it's all in japanese.