Had a weird occurance here, and was wondering if anyone has had the same problem/could help me.
Okay, so I configured my video the way I wanted it, and loaded FF7 from disc. Everything was working dandy, but I didn't like the way the audio sounded. So I went and tried changing some of the configurations for the sound plugin (P.E.Op.S Dsound Audio Driver 1.9). Tried to reload ff7 and it simply freezes up on the black screen before the startup screen.
I went back and changed the sound settings back to what they were, but it still freezes up.
Here are my video settings, and I can post my audio settings also if needed.
Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: Intel
GFX card: Intel 915GM
Resolution/Color:
- 800x600 Window mode
[32 Bit]- Keep psx aspect ratio: off
Textures:
- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: on
- Screen cushion: off
- Game fixes: off [00000000]
Okay, so I configured my video the way I wanted it, and loaded FF7 from disc. Everything was working dandy, but I didn't like the way the audio sounded. So I went and tried changing some of the configurations for the sound plugin (P.E.Op.S Dsound Audio Driver 1.9). Tried to reload ff7 and it simply freezes up on the black screen before the startup screen.
I went back and changed the sound settings back to what they were, but it still freezes up.
Here are my video settings, and I can post my audio settings also if needed.
Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: Intel
GFX card: Intel 915GM
Resolution/Color:
- 800x600 Window mode
[32 Bit]- Keep psx aspect ratio: off
Textures:
- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: on
- Screen cushion: off
- Game fixes: off [00000000]