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Discussion Starter · #1 · (Edited)
Hello, I have been playing Final Fantasy Tactics on ePSXe 2.0.5 and got it looking pretty nice! Even fixed the dreaded "black screen map" issue. However, I'm still having the issue where the dialogue text boxes in the cutscenes are transparent and leave behind massive artifacts. It looks pretty bad.

Example:
Wood World Glass Space Games


I've tried the following:
-Setting HD textures to 0
-Setting Texture filtering to 0
-Disabling Screen filtering
-Disabling MDEC filtering
-Disabling HLE emulation and selecting a BIOS
-Setting CPU to 1x
-Disabling subpixel precision in GTE hacks
-Disabling Use pixel shader for 'PSX texture window' emulation
-Enabling Fake subtractive blending in Special game fixes
-Using 'Nice' and 'Fast' video settings
-Updating to Pete's OpenGL 2.9
-Adding Pete's OpenGL2 Tweak and configuring the .ini
-Installed ePSXe on a friend's laptop, same issue occurs

No luck. Been googling through forum posts since the early 2000s till now, and the only answers I get are "try messing with filtering, idk". Any idea how to fix this? Ideally I would like to stick with ePSXe. This is occurring with both modded and vanilla .BINs of the game. I had posted about this a few years ago but lost track of the thread after a few suggestions didn't work. I don't think providing a savegame or savestate will help, because its something that occurs in every cutscene.

Plugin: Pete's OpenGL2 Driver 2.10
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2

Resolution/Color:
  • 1024x768 Window mode
  • Internal X resolution: 2
  • Internal Y resolution: 3
  • Keep psx aspect ratio: on
  • No render-to-texture: - No render-to-texture: on


  • Filtering: 0
  • Hi-Res textures: 0
  • TexWin pixel shader: off
  • VRam size: 0 MBytes

Framerate:
  • FPS limitation: on
  • Frame skipping: off
  • FPS limit: Auto

Compatibility:
  • Offscreen drawing: 1
  • Framebuffer effects: 3
  • Framebuffer uploads: 1

Misc:
  • Scanlines: off
  • Mdec filter: on
  • Screen filtering: off
  • Shader effects: 4/3
  • Flicker-fix border size: 0
  • GF4/XP crash fix: off
  • Game fixes: off [00000000]

The MD5 hash for my iso is: b156ba386436d20fd5ed8d37bab6b624
 

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Solution switch to Duckstation.
Much much newer and better PS1 emulator.
Only reason to use ePSXe these days is if you're using 10 years or older PCs and even then it would be easier to make Duckstation work o older PCs than to troubleshoot ePSXe nowadays.
 

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Discussion Starter · #3 · (Edited)
Solution switch to Duckstation.
Much much newer and better PS1 emulator.
Only reason to use ePSXe these days is if you're using 10 years or older PCs and even then it would be easier to make Duckstation work o older PCs than to troubleshoot ePSXe nowadays.
If that's the move, then I'll give it a shot. Thanks!

Edit: Looks like the issue was with my ISO patched with the Randomizer. Duckstation is great though!
 
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