This is the same exact Config i used for FF8 screenies showed here http://www.ngemu.com/forums/showthread.php?t=62033
I hope this helps any1 who tries this out, with their graphics/gameplay it did for me. As well as allowing me to play multiple games on the same setting with the best graphics/gameplay possible. (switching back n forths just a hasstle). -P.S. If any1 tries this config please tell me if it worksed for u or not, im just wondering if this is a decent setting for everyone or just me.
All Screenshots were taken in Full Screen on 640x480 (actually fills screen nicely).
Specs - Bios - scph7502, - ePSXe - v1.6.0
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce FX 5700 Ultra/AGP/SSE2
Resolution/Color:
- 970x720 Window mode
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 65
Compatibility:
- Offscreen drawing: 0
- Framebuffer effects: 3
- Framebuffer uploads: 0
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 1/4
- Flicker-fix border size: 1
- GF4/XP crash fix: off
- Game fixes: on [00000002]
I hope this helps any1 who tries this out, with their graphics/gameplay it did for me. As well as allowing me to play multiple games on the same setting with the best graphics/gameplay possible. (switching back n forths just a hasstle). -P.S. If any1 tries this config please tell me if it worksed for u or not, im just wondering if this is a decent setting for everyone or just me.
All Screenshots were taken in Full Screen on 640x480 (actually fills screen nicely).
Specs - Bios - scph7502, - ePSXe - v1.6.0
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce FX 5700 Ultra/AGP/SSE2
Resolution/Color:
- 970x720 Window mode
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 65
Compatibility:
- Offscreen drawing: 0
- Framebuffer effects: 3
- Framebuffer uploads: 0
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 1/4
- Flicker-fix border size: 1
- GF4/XP crash fix: off
- Game fixes: on [00000002]