Joined
·
17 Posts
I recently downloaded the ePSXe emulator in order to enjoy my Final Fantasy childhood all over again. However, I've been having issues with FFIX. Whenever there is a scene transtion(i.e. leaving a room, exiting/entering Tetra card battle) Basically, anything that causes the screen to go black for any period of time will cause the screen, as well as the music, and skip tremendously as the new scene appears on the screen. This problem is very apparent when entering and exiting a battle.
I'm using the P.E.Op.S. OpenGL Driver 1.78. I have set the FPS limit to auto detect, set off-screen drawing to enhanced, as well as framebuffer textures to black.
I've read through the FAQs and such; however I think I've done everything that they've said. I apologize if this problem has already been addressed. I'm pretty illiterate when it comes to this.
Thanks in advance!
:Update:
I thought that it was mainly a sound problem, considering most of my issues were causing problems with the sound. I downloaded P.E.Op.S. DSound Audio Driver 1.9. My sound issue isn't AS bad now. Whenever there is a scene change now the sound(and the screen) will stop while the screen is still black. Instead of a skipping effect now the sound will pause and sustain the pitch it stopped on until it continues onto the next screen. I haven't experienced a battle with this new sound plugin as of yet. Right now it's more of a nuisance than a real problem affecting game play. Any solutions are welcome though.
Thanks again!
I'm using the P.E.Op.S. OpenGL Driver 1.78. I have set the FPS limit to auto detect, set off-screen drawing to enhanced, as well as framebuffer textures to black.
I've read through the FAQs and such; however I think I've done everything that they've said. I apologize if this problem has already been addressed. I'm pretty illiterate when it comes to this.
Thanks in advance!
:Update:
I thought that it was mainly a sound problem, considering most of my issues were causing problems with the sound. I downloaded P.E.Op.S. DSound Audio Driver 1.9. My sound issue isn't AS bad now. Whenever there is a scene change now the sound(and the screen) will stop while the screen is still black. Instead of a skipping effect now the sound will pause and sustain the pitch it stopped on until it continues onto the next screen. I haven't experienced a battle with this new sound plugin as of yet. Right now it's more of a nuisance than a real problem affecting game play. Any solutions are welcome though.
Thanks again!