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Discussion Starter · #1 · (Edited)
I recently downloaded the ePSXe emulator in order to enjoy my Final Fantasy childhood all over again. However, I've been having issues with FFIX. Whenever there is a scene transtion(i.e. leaving a room, exiting/entering Tetra card battle) Basically, anything that causes the screen to go black for any period of time will cause the screen, as well as the music, and skip tremendously as the new scene appears on the screen. This problem is very apparent when entering and exiting a battle.

I'm using the P.E.Op.S. OpenGL Driver 1.78. I have set the FPS limit to auto detect, set off-screen drawing to enhanced, as well as framebuffer textures to black.

I've read through the FAQs and such; however I think I've done everything that they've said. I apologize if this problem has already been addressed. I'm pretty illiterate when it comes to this.

Thanks in advance!

:Update:
I thought that it was mainly a sound problem, considering most of my issues were causing problems with the sound. I downloaded P.E.Op.S. DSound Audio Driver 1.9. My sound issue isn't AS bad now. Whenever there is a scene change now the sound(and the screen) will stop while the screen is still black. Instead of a skipping effect now the sound will pause and sustain the pitch it stopped on until it continues onto the next screen. I haven't experienced a battle with this new sound plugin as of yet. Right now it's more of a nuisance than a real problem affecting game play. Any solutions are welcome though.

Thanks again!
 

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Discussion Starter · #3 ·
I'm running a laptop.

Operating System: Vista
Processor:pentium Dual Core CPU T4200 @2.00GHz (2 CPUs)
Memory:2940 MB RAM

Display Device:
Name:Mobile Intel(R) 4 Series Express Chipset Family
Chip Type: Mobile Intel(R) 4 Series Express Chipset Family
Approx. Total Memory:1341MB

Um, I think that's everything. Copypasta wouldn't work and I had to type it all -_-
 

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Discussion Starter · #4 ·
So, I went back and tried everything again with the 'Nice' configuration. I had the same problem described above. Sound pausing and sustaining, and then continuing with no problems. Almost like it was waiting to load the new screen. I've got screencaps of the settings I used.



Ignore the screen resolution -__- I don't know why it's 320 x 240
 

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クロスエクス
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Do you still get slowdowns when using PEOpS Soft plugin?
You should use Pete's D3D DX6 instead of the OpenGL one.

As for sound, if using ePSXe v1.7.0 try the Internal SPU plugin or Eternal.
 

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Discussion Starter · #6 ·
Gosh, thanks! Once I downloaded the PEOpS Soft Driver 1.17 and the Eternal SPU Plugin 1.41 all my problems went away! I'm so giddy right now xD

Sorry to be a bother, but is there anyway to improve the quality of the video? If not that's fine.

Thanks KrossX!
 

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From Love and Limerence
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If the problem was indeed P.E.Op.S DSound plug-in, then you can try going back to the previous video plug-in. If the video plug-in was the problem (and I'm guessing it was, due to a lack of GPU horsepower in this case), then you'll have to settle for less. There's always the Pete's Direct3D plug-ins, and the 3-D will look better, but those plug-ins are honestly so darn old/outdated and inaccurate (this game won't even make it to the main menu without there being an inaccuracy), you're better off using the P.E.Op.S software video plug-in. The 3-D may not be too pretty, but the 2-D will look good.

Edit: I forgot, Windows Vista/Windows 7 mess up the P.E.Op.S software plug-in and make it look absolutely ugly. This really makes things bad for weak GPU/laptop users for ePSXe.

Looks like I take that back. It's rare I do this, but you may want to try the emulator titled pSX. It also only does software rendering, no advanced or pretty enhanced hardware rendering, but if it's not affected by the same problem the P.E.Op.S plug-in is under Windows Vista/Windows 7, it will look acceptable.

If you must stick with ePSXe, it sounds like the best you'll get is Direct3D, and that's really the lowest of the pecking order, so to speak.
 

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Discussion Starter · #9 ·
pSX is running FFIX perfectly. Swirling effects, scene transitions, everything. Thanks for telling me about it! I hadn't even thought about using a different emulator.

Thanks Lord Zedeck!
 

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For ePSXe I use for video P.E.Op.S OpenGL Driver 1.78 or P.E.Op.S Soft Driver 1.18(or GSdx but only for testing) and for sound I use Eternal SPU 1.41.

I don't have problems on any game but when I use OpenGL I have to tweak Texture Filtering,Advanced Blending and Alpha Multipass till I make it the way I like it because some settings are not good for other games.
 

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From Love and Limerence
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Your GPU is much stronger than the one they're using, so that won't help. OpenGL is too much for integrated chipsets, it seems (which is odd, since I still swear my old integrated i865 used to play this game at basic settings in OpenGL 1 just fine), and the P.E.Op.S software driver is "broken" under Windows Vista/7. That brings my to the next point.
pSX is running FFIX perfectly. Swirling effects, scene transitions, everything. Thanks for telling me about it! I hadn't even thought about using a different emulator.

Thanks Lord Zedeck!
That's good to hear, and according to that, if pSX still looks okay under Windows Vista/7, I guess it looks like it's a good idea to just start recommending pSX almost universally if the GPU isn't strong enough to run the Pete's OpenGL plug-ins (ala, the many laptop/basic PCs with integrated GPUs that can't handle those that we have coming in here).
 
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