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· Wooooott!
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7 Posts
Discussion Starter · #1 ·
Hello all, I recently found this forum site and have been looking and reading anything I can find to get things going. Many many threads have been really helpful ^^

I will first state my computer specifications:

-Intel Duo 2.5 GHz Quad-Core Processor
-6GB of RAM
-Windows 7 Pro 64-bit operating system
-512MB ATI 4350 Radeon HD Graphics Card
-640GB HDD

I hope that's enough and if you need more information I will post it.

So firstly, I managed to get everything together for the 1.7.0 epsxe emulator, and I have a gpuplayer and gpurecorder, with this video plugin selected and here are my settings:

Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: ATI Radeon HD 4350

Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: on
- No render-to-texture: off

- Filtering: 2
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 512 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60.0

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 1/4
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]

My problem is the speed of the gameplay and the footage recorded. I have tried both using Fraps and using the gpurecorder to get the footage. During recording gameplay, the video has either been:
-Laggy in battles and the menus but ok everywhere else such as FMVs and field gameplay.
-Fast at the FMVs and slightly laggy battles and menus with fast field gameplay.
-Or fine when actually playing it, but twice the speed when playing the recorded file.
-Or just simply way too fast.

I have tried a number of things including:
-Changing the affinity so that there is only one processor working on it.
-Messing with the fps where I have discovered that when playing the footage was laggy but the recorded footage was twice the speed anyway.
-Tried different plugins such as the 1.77 version that lagged during gameplay and recording.

I did have trouble recording sound too as it didn't want to see my speakers (fraps I mean as I know the video plugin gpurecorder can only see video), and Windows 7 doesn't have a stereo mix option. In the end, I connected a cable with two speaker plugs on either end and plugged one in the microphone slot and one in the speaker slot, so that the computer thought there was an extra mic and headset, then I recorded the sound using WavePad - kinda the long way really.

Anyways, the main problem is that the footage is either too fast or too slow, or a mixture throughout.

And the FF9 is an iso created from my playstation cd, that I still own from 8 years ago lol.

Thanks for any help ^^

P.S. If I play the game normally without recording, these settings work fine.
 

· Banned
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35,081 Posts
set the recorder to 1 core, and epsxe to another.
 

· Banned
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35,081 Posts
you must press the show processes from all usrs button.
 

· Banned
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epsxe or task manager?

affinity should not (cannot) effect a process in such a way.
 

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undocumented error :|

have you got VC8 installed.?
 

· Wooooott!
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7 Posts
Discussion Starter · #9 · (Edited)
Looks like the problem comes and goes, as often when I open it, it opens ok. And the PSX emulator also decided to have the same issue, so perhaps its cos of Windows 7. This computer is a new computer. Never had the emulator on my old computer.

I tried the method when it was working, and it didn't seem to work. I think the error was a result of Fraps malfunctioning, as when I opened the emulator without Fraps open, it was working, but as soon as I opened Fraps, it started to lag with both sound and video. I will try upgrading my Fraps.

Once I have the upgrade I will try and have another go and leave a message here stating my result.

What is VC8?
 

· Banned
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Visual C++ 8 Runtime / (VC2005).
VC9 is the VC2005 runtime.

Did you configure Fraps to record at 60fps?
 

· Wooooott!
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7 Posts
Discussion Starter · #11 ·
I was recording at 30 fps whereas the game was 60fps so that might have been causing the double speed when recording with Fraps but not when using the gpurecorder as I had the gpurecorder settings of the 2.9 plugin and the soft video plugin at 60fps each. Still, I downloaded the free version of Fraps and tried it and it records fine. A little trouble with the sound but I switch the sound plugin to the 1.9 PEOPs one and it seems fine. So I will buy Fraps 3.0.2 and everything should be ok.

Now my only issue is the text boxes of the game being low quality as they seem broken, but I think that is due to the filter settings I think. Still learning how it all works.

I can leave a message to confirm the latest version of Fraps works.

Thanks for your help ^^
 

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the peopsoft plugin has no access to bilinear on NT6 due to changes in DDraw.

PSX however uses Direct3D, so it should appear fine on there.
 

· Wooooott!
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7 Posts
Discussion Starter · #13 ·
Ok, bought the latest version of Fraps and it works fine. There is a little trouble with the audio, so I might try letting it desync the audio and putting it back together in Sony Vegas Pro. My Fraps fps is at 60 and full size and records at normal speed. So everything is working well ^^

Thanks for the help ^^
 
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