Joined
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9 Posts
Hey guys. I got FF9 running reasonably well, however I've got a few problems.
Firstly, the battle transitions from field to battle look like absolute shit and take 10-20 seconds to complete. During this stage the music slows down incredibly. I'm using the Pete's OpenGL Driver 1.54 with this config:
Plugin: Pete's OpenGL Driver 1.1.54
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: Radeon DDR x86/MMX/3DNow!
Resolution/Color:
- 640x480 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: on
Textures:
- R8G8A8A8
- Filtering: 4
- Caching: 2
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: on
- Dithering: on
- Full vram: off
- Game fixes: on [00000200]
Battles themselves look beautiful, and I managed to eliminate the flickering health display and get the yellow bar to show up.
The other problem I'm having is that the music is running slowly. It's not that slow, just slower than the music heard on the PSX. I wondered how I'd speed up the music to the right speed.
System Specs:
800Mhz AMD Duron
384MB RAM
Soundblaster Live! 1024
ATi Radeon 32MB DDR
Cheers,
Dave
Firstly, the battle transitions from field to battle look like absolute shit and take 10-20 seconds to complete. During this stage the music slows down incredibly. I'm using the Pete's OpenGL Driver 1.54 with this config:
Plugin: Pete's OpenGL Driver 1.1.54
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: Radeon DDR x86/MMX/3DNow!
Resolution/Color:
- 640x480 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: on
Textures:
- R8G8A8A8
- Filtering: 4
- Caching: 2
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: on
- Dithering: on
- Full vram: off
- Game fixes: on [00000200]
Battles themselves look beautiful, and I managed to eliminate the flickering health display and get the yellow bar to show up.
The other problem I'm having is that the music is running slowly. It's not that slow, just slower than the music heard on the PSX. I wondered how I'd speed up the music to the right speed.
System Specs:
800Mhz AMD Duron
384MB RAM
Soundblaster Live! 1024
ATi Radeon 32MB DDR
Cheers,
Dave