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· Registered
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49 Posts
Discussion Starter · #1 ·
Hi all, i'm using lewpy plugin 1.35 and a voodoo2, here goes my conf:

Lewpy's Glide³ Plugin Configuration Information v1.35
-----------------------------------------------------

Computer Information
OS : Microsoft Windows 98 SE (v4.10 Build 2222)
DirectX : DirectX 8.0 installed
Processor : AMD AMD Duron(tm) processor, 802Mhz (1 off) (00/0631)
64kb L1-I, 64kb L1-D, 64kb L2 (on-chip)
Memory : 192Mb

Core Emulator
ePSXe : E:\GIOCHI\EPSXE\EPSXE.EXE
: 25/06/2001 20:31, 153088 bytes

*------*----------------------*---------*------------------*
| Type | Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | SCPH1001.BIN | | 11/07/1997 05:38 |
| CDR | W9XCDRCORE | 0.0 | Plugin Not Found |
| GPU | gpuLewGlide.dll | 1.35 | 01/08/2001 20:05 |
| SPU | spuEternal.dll | 1.10 | 09/11/2001 03:33 |
*------*----------------------*---------*------------------*

*-----------------------------*---------------------*
| ePSXe Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Sound Enabled | Yes |
| CDDA Enabled | Yes |
| XA Enabled | No |
| XA Read Enabled | No |
| SPU IRQ Hack | No |
| CDROM Drive Letter | First Available |
| CDROM Accurate Timing | No |
| Disable CDROM Status | No |
| Country | AutoDetect |
*-----------------------------*---------------------*

Glide³
Board : Voodoo2
Version : 3.03.00.0670
File : E:\WIN98\SYSTEM\glide3x.dll
: 17/01/2000 14:32, 256512 bytes

*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 1 |
| Active 3dfx Card | 1 |
| Enable HotKeys | No |
| Resolution | 800x600 |
| Refresh Rate | 120Hz |
| Emulate MASK Bit | Yes |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | Off |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | NTSC |
| FrameCap Method | New |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled w/o Sprites |
| Alpha Testing | Normal |
| FrameBuffer Access | Write |
| Off-Screen Drawing | Extra+FBR |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Disabled |
| Banshee Code | Disabled |
| MDEC Format | Texture |
| Experimental Flipping | On |
| Experimental Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Disabled |
*-----------------------------*---------------------*

Now when i enter in the menu or save menu the game slowdown about half of the full frame rate, i have tried a lot of conf but nothing change...this kind of slowdown happens also during some magics (one is when fire magic fade out after the explosion)...
Any suggest?

Tnx in advance

PS: It's strange 'couse i don't thing my system is so old that i cannot play
 

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2,776 Posts
Well, I can see in your signature that you have a Radeon. Use it instead of the Voodoo2, cuz it's faster. Use Pete's OpenGL or Pete's D3D for it and check the documentation for help when configuring it.

About the slowdowns, it's because some effects that use Framebuffer is very intense for the computer and requires a lot of power from the cpu and the video card. Disabling those effects can give you some speed up, although you'll see no effects(fading, blur, and other things). I think your Radeon can handle those effects much better than the Voodoo2.
 

· Registered
Joined
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129 Posts
The menus and the dialogues make heavy use of 2d textures, which can bog down your texture memory. Since these textures need to be uploaded, downloaded uploaded every time they need to be changed, it causes slowdowns. No way around it, unless someone comes up with a way to compress the textures while in memory to speed up the time it takes. Even then, it will be noticeable. I have a Voodoo 5 5500 AGP using lewpy's plugin and _I_ notice slowdown.

Amberion
 
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