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Quick note... I use Pete's OpenGL GPU with pretty much the same system as the original poster (Celeron 500 MHz, GeForce 2 64MB, 128 MB RAM) and I get awesome swirlies with zero slow-down. Off-Screen Drawing is at 3, and Framebuffer Textures at 2, and everything works hunky-dory. I'd suggest that markusn82 try the OGL if he wants some swirly action.
 
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