I am using ePSXe with Pete's OpenGL 1.48 and in every game I play, I have "corrupted" graphics. I mean by that, that I can see a black border around the textures in the background. I know it is beacause I have the option "Filtering" set to Standard, but what I want to know is if there's a way to "fix" that with the filtering set to standard. I am using an emulator to enhanced the graphics, otherwise, I would play on my PlayStation!
Yes, filtering causes those black lines. As far as I know there is no way around them if you still want to use filtering. Each game is different, so you must mess with the filtering setting and use one that looks best to you.