Hi,
I am using ePSXe with Pete's OpenGL 1.48 and in every game I play, I have "corrupted" graphics. I mean by that, that I can see a black border around the textures in the background. I know it is beacause I have the option "Filtering" set to Standard, but what I want to know is if there's a way to "fix" that with the filtering set to standard. I am using an emulator to enhanced the graphics, otherwise, I would play on my PlayStation!
I am using ePSXe with Pete's OpenGL 1.48 and in every game I play, I have "corrupted" graphics. I mean by that, that I can see a black border around the textures in the background. I know it is beacause I have the option "Filtering" set to Standard, but what I want to know is if there's a way to "fix" that with the filtering set to standard. I am using an emulator to enhanced the graphics, otherwise, I would play on my PlayStation!