OK, i have none of the problems alot of people seem to experience, but anyways. In CD3 when in the lunar space station thing, after Rinoa gets taken of by the sorceress from the future, and she runs off, and you go to follow here, and outside the room with the space suit you get a cutscene of the lunar cry, and all the monsters beaming down to earth, well after that cutscene it goes back to squall and i cant do anything, no menu options, cant move. Theres no sound, but the idle animations are still occuring on the characters. I tryed reloading my save game several times, and even tryed switching my graphics plugin, same problem with opengl and d3d.
These are my settings,
Plugin: Pete's OpenGL Driver 1.1.53
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/3DNOW!
Resolution/Color:
- 1280x1024 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: on
Textures:
- R8G8A8A8
- Filtering: 0
- Caching: 2
Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: 62
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Alpha multipass: on
- Mask bit: on
- Advanced blending: off
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: on
- Dithering: off
- Full vram: off
- Game fixes: off [00000080]
Anyone else experience this problem, or know how to fix it?
Cheers.
These are my settings,
Plugin: Pete's OpenGL Driver 1.1.53
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/AGP/3DNOW!
Resolution/Color:
- 1280x1024 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: on
Textures:
- R8G8A8A8
- Filtering: 0
- Caching: 2
Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: 62
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Alpha multipass: on
- Mask bit: on
- Advanced blending: off
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: on
- Dithering: off
- Full vram: off
- Game fixes: off [00000080]
Anyone else experience this problem, or know how to fix it?
Cheers.