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Discussion Starter · #1 ·
I have been messing around with petes and peops plugins for a while and i have finally managed a configuration which works

it runs smoothly enough until i reach a battle. the game then drastically slows down, to about 30 fps for a few seconds. there is no intro into the battle, none of the blurring of the screen and such. Also, on the maps and normal screens, the background buildings and walkways have little green or red lines. using filtering i have managed to get them down to a minimum, but they still show up

also, the sound in the game never seems to work right. the music works well enough, no flaws i can detect, but the other sound effects are a different story. the sound effects like using a computer, slashing, magic, and limit breaks, all are distorted. the slashing sound from Cloud sounds like a little bell

i am using P.E.Op.S. DSound Audio Driver 1.9

for video, here are my specs

Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: Intel
GFX card: Intel 915G

Resolution/Color:
- 1280x1000 Window mode
[32 Bit]- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000001]


can anyone assist?
 

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Experenced But New User
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866 Posts
Dont post 2 topics devoted to the same thing.
 

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<font color="#990000"><b>Lurking</b></font>
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9,456 Posts
Discussion will be kept in this thread

Yours,
-E
 

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Premium Member
bsnes, ePSXe
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23,380 Posts
ok the reason it runs like ass is because you have intel graphics. just use peops software plugin, because trying to run HW plugins on intel graphics will lead to much frustration.
 
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