1. The thunk connection is cause by the tsgmscdex cd rom pluggin.. This pluggin requires you have three files in the pluggin folder as well as having two files in the epsxe main folder.. These files should be easy to spot.. One has a 16 in it and the other has a 32.. If you do not see these 3 files in the pluggin folder and those two in the epsxe main folder then you get the thunk error..
2. Enable FF7 texturewindow fix in lewpys glide pluggin for your menu problems..
here is my config of FF7 if it will help..:
Lewpy's Glide³ Plugin Configuration Information v1.35
-----------------------------------------------------
Computer Information
OS : Microsoft Windows 98 SE (v4.10 Build 2222)
DirectX : DirectX 8.1 installed
Processor : AMD AMD Athlon(tm) processor, 1001Mhz (1 off) (00/0642)
64kb L1-I, 64kb L1-D, 256kb L2 (on-chip)
Memory : 256Mb
Core Emulator
ePSXe : D:\EPSXE\EPSXECUTORTOOL.DLL
: 02/06/2001 22:18, 98304 bytes
*------*----------------------*---------*------------------*
| Type | Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | SCPH1001.BIN | | 11/07/1997 05:38 |
| CDR | W9XCDRCORE | 0.0 | Plugin Not Found |
| GPU | gpuLewGlide.dll | 1.35 | 01/08/2001 20:05 |
| SPU | SPUCORE | 0.0 | Plugin Not Found |
*------*----------------------*---------*------------------*
*-----------------------------*---------------------*
| ePSXe Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Sound Enabled | Yes |
| CDDA Enabled | Yes |
| XA Enabled | Yes |
| XA Read Enabled | Yes |
| SPU IRQ Hack | Yes |
| CDROM Drive Letter | F |
| CDROM Accurate Timing | No |
| Disable CDROM Status | No |
| Disable CDROM RT Status | No |
| MDEC Enabled | Yes |
| MDEC Timing Enabled | Yes |
| SIO IRQ Always Enabled | Yes |
| Country | AutoDetect |
*-----------------------------*---------------------*
Glide³
Board : Voodoo5 (tm)
Version : 3.10.00.0674
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 16/01/2001 12:38, 348160 bytes
*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 3 |
| Active 3dfx Card | 1 |
| Enable HotKeys | Yes |
| Resolution | 960x720 |
| Refresh Rate | 60Hz |
| Emulate MASK Bit | Yes |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 70Hz | <----------------
| On-Screen Display | Off |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | NTSC |
| FrameCap Method | Old |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled w/o Sprites |
| Alpha Testing | Normal |
| FrameBuffer Access | Read/Write |
| Off-Screen Drawing | Full |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Enabled |
| Banshee Code | Enabled |
| MDEC Format | Texture |
| Experimental Flipping | On | <------------
| Experimental Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | On | <---------
| DMAChain Fix | Long |
*-----------------------------*---------------------*
If you look on my framecap option I have set it to 70 because the game music seems to run slower than the game.. At that framecap the music seems to run at the correct speed... Its one of those timing problems in epsxe which will be resolved later when new versions come out..
