That is because 3 or 4 do not filter the 2D graphics, just 3D I think anyways. Anyways, only way to get better looking Bgs with Pete's OpenGL is to use screen smoothing like n_w said.n_w95482 said:I know setting texture filtering to 3 or 4 is OK as I tested it last night. I just tested setting hi-res textures to 2 and enabling screen filtering and it looked quite nice. There wasn't any green lines or other weirdness.
That is true but I suppose every little bit helps .Snake785 said:That is because 3 or 4 do not filter the 2D graphics, just 3D I think anyways.