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Discussion Starter · #1 ·
well iv sworn this has been asked before but i cant seem to find the thread (maybe im searching for the wrong thing)

I think this is a known issue, but during most mini games with ff7 it tends to run a tad faster than it should, Kane im using your settings on your site for opengl
 

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Could you give us a save state, or a save game near one? Unfortunately I had no nearby save to a minigame to test that
 

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Discussion Starter · #3 · (Edited)
i actualty have one right at the beging of the bike chase mini game

problem : I cant seem to beable to upload the zip of my sstate folder. its 6.61mb
id upload the individual file but i have no idea which one ff7 is on

EDIT

Explains why, its too big. the ff7 save state is on slot one, so which file would it be
 

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It will be the SLXX number of the game. Don't forget you can split archives with WinRAR. Split it at 1Mb
 

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Discussion Starter · #5 · (Edited)
okay... well im kindof a winrar newbie when it comes to archiving. (sorry) i just tried And was able to split it into 7 Parts, but just 3 archives where around 4mb i used the create 1.44 volume method

EDIT

wow i cant even upload the individual file, even rared SCUS_941.63.000 is like 1.24mb ; icq kane?
 

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bsnes, ePSXe
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if you're using OGL1.75, try "enable PC FPS calculation". that solves speed problems for me (like with Rage Racer).
 
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