Next Generation Emulation banner
Status
Not open for further replies.
1 - 10 of 47 Posts

· Premium Member
bsnes, ePSXe
Joined
·
23,380 Posts
turn off Odd/Even Bit Hack. i really dont get why everyone wants to use that.

also do windows codecs have any effect on the choppy sounds that i am getting in ff7
like Xvid and Divx and such? no, they have nothing to do with it (since PSX emulation doesnt use any of those codecs....)
 

· Premium Member
bsnes, ePSXe
Joined
·
23,380 Posts
yeah the only game ive seen it used for is Chrono Cross. why the crap do people insist on using it..?
 

· Premium Member
bsnes, ePSXe
Joined
·
23,380 Posts
BRILLIANT said:
hushypushy:why the crap do people insist on using it..?

because it pretty much tells you in the description that you need it if you're using epsxe 1.5.2...
i never used it :rolleyes: (it's true) and a lot of other people dont use it. it's like, a third of the people with problems insist on having it checked. man, im gonna email Pete and tell him to take that description out :p
 

· Premium Member
bsnes, ePSXe
Joined
·
23,380 Posts
clouds bro said:
soft gpu certainly needs to produce better graphics.
soft GPU does graphics that are just like the PSX. they are software rendered. it does have filters and such like Scale2x and HQ3x so give those a try.

oh and by the way, does anyone experience a purplish screen when the screen switches in ff7. this onyl happens when i use d3d or open gl lplugins
change the Compatibility section in OGL, try 4/0/4 and it should be ok, or 1/3/2 for OGL2
 

· Premium Member
bsnes, ePSXe
Joined
·
23,380 Posts
well the battle transitions in the FF games are a bit tricky....you're gonna have to live with slightly subpar emulation, is that gonna be ok..?
 

· Premium Member
bsnes, ePSXe
Joined
·
23,380 Posts
wait wait so what settings are you using....? post your OGL config or whatever you're using
 

· Premium Member
bsnes, ePSXe
Joined
·
23,380 Posts
ok, try switching to OpenGL. also dont use the "old texture filterng" special fix.

OGL is probably runnign slow for you because you're not using the right drivers. switch to some old, but different drivers....i guess you could just use the newer ones too, i think thats' what my sister is using on her TNT2, like 66.93 or something...
 

· Premium Member
bsnes, ePSXe
Joined
·
23,380 Posts
try this then

Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6800/AGP/SSE/3DNOW!

Resolution/Color:
- 640x480 Window mode
[32 Bit]- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: off

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]
 

· Premium Member
bsnes, ePSXe
Joined
·
23,380 Posts
k_miya, im sure you know why all the other threads were closed ;)

DemonSui: your information might be credible if we knew where this Lugia/Legia fix you keep talking about was.
 
1 - 10 of 47 Posts
Status
Not open for further replies.
Top