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The weird thing is that there's no need for that. If it works properly on one system, and not on the other, why should you need to downgrade it on the first one? It's not like they made Dreamcast games look like their PS2 ports. I remember reading that it was common to make good textures and then they would downscale them to the appropriate size, depending on the system. Why not use the original HQ ones for PS3 and use downsized for other systems?I lean for nonrealtime videos for promotion. There are visible poligons in the second versions of each pic (see chest area in the first and second).
If thats so, such misrepresented promotional use of supposed ingame streams wouldnt have been very honest.
The less complex textures in some of the second shots would tend to support the possibility of them being optimized for lower media storage than what bluray offers, btw.
But well, it was probably just a render target then, the differences aren't too big still, let's just hope it will be a smooth 60fps game with nice AA.