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I know this topic isn't related to this forum but i couldn't find other forums how talking about features

Anyway i wanted to suggest you to add controls profile
so kinda to every game i can put another set of controls.
 

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That could be done probably through epsxecutor or delta frontends. The problem lies in the lack of support for pad plugins. Whenever that feature kicks in, i bet you'll have the possibility to have a different control set for every game. I know they were working on it for 1.6.0, but a data loss prevented it's appearance in the release. Hopefully it will be in a future release, but please don't ask when will that be. We honestly don't know. It's out when it's out ;) .
 

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Well less of the probably and more of the already ;).

Both frontends already support pad configurations. Although that said epsxecutor does it's keymapping via epsxe itself, so most folks could be excused for not realising it even existed (hell I wouldn't have known it was there except for the fact that I analysed it's registry keys when writing my file converter :p). Also, for the reasons I-Chan stated epsxecutor already has pad plugin support, even if epsxe doesn't ;).

As for Delta, it uses it's own configuration dialog for that, but there's a bug regarding psx pad converters on the current release (Damn you lot for only pluging 1 pad into those things when they always expect to find 2 :p). Theres a beta on the forum somewhere with the fix, if you want to go hunting ;).
 

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A way to change plug in settings without having to quit the emulator, open it up again, make the changes and restart the game would be great.
 

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There is already a menu for some of the functions (ie graphics). Press delete (that's delete, NOT backspace) in game to open the menu.
 

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if you enable it in the Eternal sound plugin you can have the menu open to change sound settings on the fly as well.
 
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