One of the reasons I loved Bleem! on my old Win 98 system was the fast load times, without making the games unplayable. Is there a way to cut down on load times (reading the memory card, loading sequences, etc), without having the game run far too fast for it to be even reasonably playable? The only thing I have found to affect this is taking off the framerate cap, but then everything runs a mile a minute. I'm running a pretty fast system (P4 3ghz 3kram with 6800GTOC card), so if there is anything that I can do to speed up load times, without obliterating any chance of playability, even if its hardware intensive, I'd love to give it a shot. I hadn't seen anything relating to this when I searched the forums, so perhaps it's simply not possible. :\