I imagine you'd have to somehow get a look at the software routines at the core of the PSX... how it interacts with the hardware, memcards, game, etc... and then write a program that contains all those same routines, but tailored to a PC. Wow. That would take a while. Mad props to the ePSXe team (and all other emu/plugins writers)... you guys have way more patience/skill than I could ever imagine.
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