The war is over!!!
First of all Thank you guys!!!
Finally after months thinking how to improve/optimize my drawing code i was able once again to increase performance and also reduce memory usage thanks to a crazy idea i had today while driving in the highway.. the result????
@ES - Evolution is finally beaten!!!! yes you hear right... as you remember i serously doubted that i would ever beat the old @ES in memory usage as i created a nice way to handle images using GDI+ and actually the old version uses a pretty small amount of memory.. taking in mind how many pics it uses to create the skin, coverflow etc.
so enough bla, bla, bla.. check out this pic which clearly shows the winner... and is no other than @ES - MorphX!!!! (the one marked with the '*32' label is the old one as its a 32bit executable)
First of all Thank you guys!!!
Finally after months thinking how to improve/optimize my drawing code i was able once again to increase performance and also reduce memory usage thanks to a crazy idea i had today while driving in the highway.. the result????
@ES - Evolution is finally beaten!!!! yes you hear right... as you remember i serously doubted that i would ever beat the old @ES in memory usage as i created a nice way to handle images using GDI+ and actually the old version uses a pretty small amount of memory.. taking in mind how many pics it uses to create the skin, coverflow etc.
so enough bla, bla, bla.. check out this pic which clearly shows the winner... and is no other than @ES - MorphX!!!! (the one marked with the '*32' label is the old one as its a 32bit executable)
