Yup, some games will just cause the emu to crash. That's just how it is when using WIP software.
Edit: and now seeing your second post complaining about speed, I suggest you check the rules on your way back in here next time. Speed complaints and game specific questions aren't allowed here.
yeah, if ya want a game that is near playable, try playing a game that is 2d. like I tried ddr max 2. it is a bit slow (try 20 fps). but it is near playable.
and yes, i know, i haven't posted in da forums in a long time, mainly cause for some reason, i can only run games out of the dvd drive, and it takes forever (about 20 minutes, i timed it) for the bios to display on the screen.
but yeah, the emulator is not gonna be perfect on it's 1st release, believe it or not, Project 64 (the elite n64 emulator that can run any n64 game perfectly or near-perfectly) was not a perfect emulator upon it's early releases. i used to try playing goldeneye in the early versions and it took about a year until i could get the emulator to load the first level of goldeneye with all the textures.
oh, and i am declaring this my welcome back post, cause i have been too busy with other things.
I think u used gsoft plugin ergo u change it to gsdx maybe that solves ur problem. but kind of pixel shader depends ur graphic card:
geforce 3,4,MXs/ATI 7000,7500,8500: pixel shader1.1
geforce FX5200-/ATI 9000,9200: pixel shader1.4
geforce FX 5600-5950/ATI9550,9600,9800 : pixel shader 2.0
and betterixel shader 3.0
1 - 11 of 11 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.