*PCSX2*: DMA address not 128bit aligned: 00800014
*PCSX2*: DMA address not 128bit aligned: 00800014
*PCSX2*: DMA address not 128bit aligned: 00800014
*PCSX2*: DMA address not 128bit aligned: 00800014
*PCSX2*: DMA address not 128bit aligned: 00800014
*PCSX2*: DMA address not 128bit aligned: 00820014
*PCSX2*: DMA address not 128bit aligned: 00800014
Refraction already sayd that`s not was caused that error (I seen some threads we`re some users had this error, but the emulator still worked; also note that the errors in the console window -the one where you saw that error- are not errors/bugs).PCSX2 was running one time and since then I got this dma error.
This is an error yes. But it hasn't got to make the emu crash.*PCSX2*: DMA address not 128bit aligned: 00800014
I don`t quite understand what you mean by this. Could you be more explicit (especially at the "but they nut 15 min to boot and it lag" part)? I also don`t understand what you mean by "the gui crashing and not the core". Do you mean the emulator simply closes itself without a linux error message appearing (or any kind of error message except for the one in the pcsx2 console)? Or do you mean that the emulator simply doesn`t do anything? If you do get any linux error message (not the one that appears in the pcsx2 console) try to post a picture of it.First there is only a black screen, some secs later the emulater crash, but only the gui not the core.
I let the window 5 min open, then was the os booting, but they nut 15 min to boot and it lag.
Yup.btw. ff fan?
No problem.
No one said you`re stupid or anything. Sorry if my post has sugested that.I'm not so stupid, I know some things about programming and linux.
I guess you`re saying that the game runs slow right? Well, the authors are more concerned now to make more games playable than to make them faster. Wait a little till they finish making every game playable, cause then they`ll make the emu run faster.Year but for what I can use pcsx2, when I game under 1 fps? I need 20 fps. oO