Next Generation Emulation banner
1 - 5 of 5 Posts

· Registered
Joined
·
5 Posts
Discussion Starter · #2 ·
Plug-in Conflict

k somehow i fixed it
i deleted ALL my plugins and re-added ONLY the ones i needed

if anyone knows WHICH plug-in's caused this please post so it can be added to the 'Plugin - FAQ'

=)
 

· Premium Member
Joined
·
538 Posts
Originally posted by hemmy
if anyone knows WHICH plug-in's caused this please post so it can be added to the 'Plugin - FAQ'
I would hazzard a guess it was cdrTsgMSCD.dll, as this requires the two files subTsgMSCD16.dll & subTsgMSCD32.dll to be in the main emulator directory (not the plugin directory). It uses the 16bit DLL in Micro$oft's 16/32bit OSs (Win9x/WinME), & the 32bit DLL in Micro$oft's true 32bit OSs (WinNT/2000).
 

· Registered
Joined
·
5 Posts
Discussion Starter · #5 ·
i run Win98SE
and i am aware of the various Win2k problems

i'm certain that it was a plug-in conflict as i extracted ALL of the plugins.zip into ePSXe's plug-ins folder
which was when the error began

once i removed all my plug-ins and added only the few i planned to use and the error disappeared =)

i remember reading about some conflict awhile ago but cannot remember which plugin it refered too

and ePSXe runs just fine on my computer, i just accidently encountered that error when trying new plugins
 
1 - 5 of 5 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top