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ePSXe won't run on Windows 7

48847 Views 14 Replies 8 Participants Last post by  n_w95482
I have been happily using ePSXe on XP for a while. I did a clean install of Windows 7 64-bit this morning and now ePSXe will not load. I have configured all my plugins in exactly the same way but it gives me the error message:

No WGL Extensions!

It then crashes. There's nothing wrong with my plugins and I have the latest version. I have tried adding it to the allow list for DEP as suggested in another post and that didn't make a difference. Any more ideas?

Here is my video config:

Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: Microsoft Corporation
GFX card: GDI Generic

Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off

- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: on
- Game fixes: off [00000000]
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Wow Squall-Leonhart, you really are a smug *******, just like the real Squall! That Squall has friends and a girlfriend though
If you got any complaints about personal attacks you are free to report posts. Reviving an old thread to flame someone who has just helped out someone else is not done. Besides, this is Squall in a nice mood.
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