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Just found out that when using Shark, disc changing doesn't always work. Disc combining kits don't seem to work correctly either. Nor does slow boot (still works through cmd line though).
 

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Discussion Starter #243
Disk combining kits was never implemented for ePSXe 1.8.0 later. Slow boot should work, but not for ePSXe 1.9.0 because support for it was not finished.
 

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I have not used ePSXe in a long while (since I was on a 32 bit OS), now on win764 I noticed rumble is complete busted. I read some ramblings on the net about ePSXe being a 32bit app and that it does not work because there are no 32bit drivers. In my case it's a HID/PID controller so pid.dll would be the driver. Though I have many applications that are 32bit and work fine with that driver. Nor do I think m$ would mess that up.

Does anyone here know if any version of shark fixes this issue, does the shark pad functionality help with rumble any?
 

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You can use KrossX's Pokopom with Shark. It has rumble.
 

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Oh. Yeah, it's xinput only.
You can use x360ce to make the pad xinput and then you can use your pad for Pokopom (I think?) if you don't mind doing that.
 

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Correct. Aso, since early ps controllers have lower build quaility and buttons can stick or cords can shorten out, it would be wise to invest in a DS4. $50 or so but I've never had issues with it like I had with old ps and ps2 controllers over long periods of time.
 

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I have not used ePSXe in a long while (since I was on a 32 bit OS), now on win764 I noticed rumble is complete busted. I read some ramblings on the net about ePSXe being a 32bit app and that it does not work because there are no 32bit drivers. In my case it's a HID/PID controller so pid.dll would be the driver. Though I have many applications that are 32bit and work fine with that driver. Nor do I think m$ would mess that up.

Does anyone here know if any version of shark fixes this issue, does the shark pad functionality help with rumble any?
http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&u=http://lavendy.net/special/driver/xi/index.html&act=url

These also make rumble work for dinput (i just tried them) without anything else external (for specific devices). Click custom to see which.
 

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"it would be wise to invest in a DS4" haha, yeah well, I'm the author to that Bliss-Box usb adapter if you remember. Trust me, I know controllers better that most people know the back of their hand. Thx for the link btw, although it's completely useless to me, that is really going to help being its a xinput wrapper or sorts. Its simple and to the point, will be great for testing.
THX!
 

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lol, oh yeah, I forgot that you were the blissbox guy xD
To help that cause without using extra stuff we can always email or twitter the devs to include it. I've done that before but I don't think enough ppl are doing it.
 

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True, I for one want to track down why epsxe on a 64 bit OS has issues. Your information above proves it will work with the right driver. I just can't figure out why M$'s own HID component does not work. I wish I knew a m$ dev it must be something simple. What I know from looking in to it is that epsxe tries to query the FFB engine and fails. Though most other 32 bit application (pj64) do not. So there are 3 options. 1) fix epsxe, 2) hack and register the HID/PID as a 32 service, and 3) your suggestion.
 

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Hei5enBerG, your issue is more then likely the one that is floating all over the net. For a 32bit application like ePSXe to use a driver on a 64bit OS, your driver dll needs to be registered as 32bit. Yes its complicated, no way around that. This is the best info I have on that subject.
http://forums.motioninjoy.com/viewtopic.php?f=3&t=1738

On top of that your running a failed OS... By that I mean, when a large company like Microsoft gives a way a free upgrade (i.e. windows 10 ) to its predecessor (windows9), its a nice way of they "Sorry ya'll we f'd up". In other words, that is only complicating your issue.

Do yourself a favor and stop playing emulators with diver based controller. At least that is my opinion. That or have fun with that link I sent you.

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In light of recent events I finally found a game (Gran Turismo 2 - Arcade Mode) that works. I sent an email to the ePSXe team but to really test this for them I need a list of games that support rumble and I can not find that.
 

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Shinra358, thank you again!. I felt that was the case as I remember when the system came out with the shock controllers that it always shook. I hope to figure out why ePSXe is not working but I'm afraid at this point the error if from game to ePSXe code. Only a guess but I'll do what I can.
 

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Hei5enBerG, your issue is more then likely the one that is floating all over the net. For a 32bit application like ePSXe to use a driver on a 64bit OS, your driver dll needs to be registered as 32bit. Yes its complicated, no way around that. This is the best info I have on that subject.
http://forums.motioninjoy.com/viewtopic.php?f=3&t=1738

On top of that your running a failed OS... By that I mean, when a large company like Microsoft gives a way a free upgrade (i.e. windows 10 ) to its predecessor (windows9), its a nice way of they "Sorry ya'll we f'd up". In other words, that is only complicating your issue.

Do yourself a favor and stop playing emulators with diver based controller. At least that is my opinion. That or have fun with that link I sent you.

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In light of recent events I finally found a game (Gran Turismo 2 - Arcade Mode) that works. I sent an email to the ePSXe team but to really test this for them I need a list of games that support rumble and I can not find that.
Hi my friend, i tried that before but it did not work for me... I think this is about windows problem like you said, and @shinra358 found the solution that will take me to the old days, thanks again...

Please look at that page;

http://ngemu.com/threads/how-to-get-vibration-in-1-7-0-with-dualshock-3-and-motioninjoy-drivers.138270/

@shinra358 posted the link, just choose which OS you use than it will be okey...
 

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I posted that link earlier in this thread too so he saw it already. Hopefully he can help the epsxe team in fixing their issue.
 
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