Well, it would perhaps be a good idea to finally release the src to ePSXe so some people with dev knowledge could enchance it.
Needless to say, that using the 32bit binaries on a 64bit system results in a few compatibilty issues.
What about users, who use a pure breed 64 bit system without multilib & 32bit emulation support?
Think about it, and the scene could be moving much much faster if it were OpenSource.
Needless to say, that using the 32bit binaries on a 64bit system results in a few compatibilty issues.
What about users, who use a pure breed 64 bit system without multilib & 32bit emulation support?
Think about it, and the scene could be moving much much faster if it were OpenSource.