This is in ePSXe 1.60 with the NTSC version of Driver, NTSC BIOS, run via ePSXeCutor.
On attempting to do a replay or restart when Taking a Ride, I get an error dialog box that says, "Opcode 31 Unk". Exiting to the main menu works fine. Restart in Training or Undercover works fine.
I've tried several different SPUs, including turning sound off. No difference.
I've tried different settings and hacks in Pete's OpenGL GPU 2.7. Sometimes I get a hang instead of a crash&error dialog. Other than that, no difference.
I've tried one other GPU, the latest PeOps. No difference.
I tried both of Pete's DirectX GPUs. They just both crash.
I tried turning rumble off on the controller. No difference.
I tried several different CDROM drivers, including Mooby with an Alcohol-ripped image. No difference.
My workaround for now is to restart by exiting to the main menu. A save state might work as well, I'll try that too. Not having replays is irritating, though.
Has anyone else encountered this problem and found a solution? Does this problem not occur in another emulator?
Any help appreciated.
Dan
P.S. Works fine in my Playstation.
P.P.S. System specs:
Windows XP SP2
3GHz P4 HT, 800MHz FSB
2G mem
600G disk, about 360G used
ATI X850XT PCI-Ex graphics
C-Media EAX 2.0 compatible motherboard sound
All drivers up-to-date as of about a month ago.
On attempting to do a replay or restart when Taking a Ride, I get an error dialog box that says, "Opcode 31 Unk". Exiting to the main menu works fine. Restart in Training or Undercover works fine.
I've tried several different SPUs, including turning sound off. No difference.
I've tried different settings and hacks in Pete's OpenGL GPU 2.7. Sometimes I get a hang instead of a crash&error dialog. Other than that, no difference.
I've tried one other GPU, the latest PeOps. No difference.
I tried both of Pete's DirectX GPUs. They just both crash.
I tried turning rumble off on the controller. No difference.
I tried several different CDROM drivers, including Mooby with an Alcohol-ripped image. No difference.
My workaround for now is to restart by exiting to the main menu. A save state might work as well, I'll try that too. Not having replays is irritating, though.
Has anyone else encountered this problem and found a solution? Does this problem not occur in another emulator?
Any help appreciated.
Dan
P.S. Works fine in my Playstation.
P.P.S. System specs:
Windows XP SP2
3GHz P4 HT, 800MHz FSB
2G mem
600G disk, about 360G used
ATI X850XT PCI-Ex graphics
C-Media EAX 2.0 compatible motherboard sound
All drivers up-to-date as of about a month ago.