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Discussion Starter · #1 · (Edited)
Epsxe 1.60 linux runs extremely sloooooow

I try to run it on libgpuPeopsSoftX.so.1.0.17 because i can make my radeon 9550 accelaration works on linux. But anyway my computer is not so bad:

Duron [email protected]
512mbram

On windows, epsxe works fine. On linux the games are unplayable, running in tinny windows (even if i try to run it in 1280x1024 full screen), on full stretching i get 1fps on ridge racer, 2x stretching - 1-5fps :hdbash:

Any suggestions?

btw. virtual games machine - psx software emulator, runs great on windows, i get full 60fps gran turismo. Maybe there is a way to run it on linux?
 

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Have you installed latest graphic card drivers? On the standard ones even screen savers will run slow ;)
 

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does other opengl apps would work fine ? if not, install driver from ati.
i'm not sure if there are no lincencing issues, like nvidia, with the chipset that prevent a 3D accel enabled driver to be opensourced, then distributed with major distribution. (i never had an ati card so excuse me if i said something stupid)
 

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Discussion Starter · #5 ·
But i try software plugin, so for what i need opengl?
People here plays on integrated sis chipsets, so why i can't on radeon :/
 

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You may be running OpenGL on software mode, making things go as slow as 1 fps. This happens usually with ATI cards with Linux, but you have to look up on how to set up hardware accelleration. By the way, it takes too long.
 

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fenris said:
But i try software plugin, so for what i need opengl?
People here plays on integrated sis chipsets, so why i can't on radeon :/
That's why it is so slow, software plugin requires quite a lot of cpu power.
 

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It should have enough power to run it, I believe you can use a software plugin on a <1 GHz computer. The only things I can think of are testing your drivers/card with glxgears and updating your video card drivers.
 
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