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Discussion Starter · #1 ·
Hello everyone, I am atending college and majoring in computer science, and I have A question: What do I need to code my own Ps1, or Ps2 emulator? What Programming languages will be sufficient? And where can I find Info on how to code and make my own emulator, Plugins and all, and memory cards? I am very Interested in this as a long-term project, and plan on working on it with a some people in the same major as I, Thanx in advance :)
 

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Hi, before coding a PS1 or a PS2 youll need experience on how emulators work. Like everyone that came before you, id suiggest you try and make a Chip8 emulator. If you get the whole idea it should take you just a day to make it. Check out this thread where you can find everything you need if you search through the pages.
http://www.emutalk.net/programming/19894-chip-8-a.html

chip8 is considered to be "extremely easy", you can move on with something harder like NES or GB after...
http://www.emutalk.net/programming/20521-game-boy.html
http://www.emutalk.net/programming/25700-nes.html

nway its really up to you :) starting with PS or PS2 is gonna be very hard. zenogais made some documents for PSX, ill go and find the link and post it here after.

Edit: heres the link http://www.zenogais.net/default.php
check ou the tutorials page
 

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This chip8 emulating thing is the most fun thing I can ever imagine.
But I have school tomorrow after around two monthes of rest.
DAMN YOU, TIMING!

Can you show a picture of what a chip8 game looks like? I'm curious...
>_> Yeah, I'll stop 'hi-jacking' the topic now.
 

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Moved to WebDev/Programming
 

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My tutorials section is down atm, but you can still get access through this link:
tutorials section

Also, as previously stated Chip8 is a good starting point, but even after you've completed a GameBoy emulator, Playstation may still be difficult mainly due to the lack of documentation and the need for reverse engineering. Good luck though.
 

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Discussion Starter · #7 ·
WHat emu can I make with this

Hello again all, I thinking about buying C++ to program a good emu, but I only have visual basic.net 2003 for right now, which has all of the same functions as VB 6.0 and compatability is about the same between the two. My question is what emulators can I Make with visual basic.Net, if any, is a chip 8, Gameboy,NES, and SNES emulator possible With VB .net? Also Is there a place that I can look at som sample source code for these emu's? If I made one of these emu's how would I test games with it to see if it worked, seeing as there probably no way to extract the games from the cartridges, and I don't have a way to do it. Any info greatly appreciated. If I was breaking any of the rules please let me know, and I'll refrain from making a mistake again (if I even did). Thank You
 

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with VB.NET you can thoeratically make all those emus...but i think you would have speed issues with SNES (maybe NES)...i think. nway, id really suggest you take look at a software called DevC++. its free and very good. C++ is the way to go for emus.

if you cant test the games, you can always recruit a couple guys to do the testing for you but its always better if you could test them yourself since you save alot of time :p
 
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