Joined
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2,916 Posts
Hmmm
Everyone would be posting their top 10 favorites...but the main emphasis should have been top 10 groundbreaking emulators of 2001....some of the entries make sense..we added a few as well
ZSNES for cracking a few more games that used special chips (Star Ocean, Pilot Wings, Street Fighter Alpha, etc)
GENS / AGES / XEGA - Sega CD / 32X emulation
Final Burn - Starting the CPS2 venture
MAME - adding more games to it's MAMEness
EPSXE - with the help of others brought about save state and netplay support
PSinex - Parasite Eve 2 anyone?
KAWAKS - broke in more Neo Geo titles
Modelor / System 11 - more Sega / Namco arcade games emulated
VGBA - starting the GBA emulation effect
NeoPockett - Starting the Neo Geo Pocket emulaion
Cygne - Wonderswan
Magic Engine / HUDX - Turbo CD games
Bleem - and it's death
The rise of new emulators for N64: PJ64, TR64, Deadulus, SuperHLE, etc
The rise of new emu's for PSX: FPSE, ADRIPSX, PSinex, PCSX
LINUX / BEos ports! PCSX & FPSE
any if we mention simply emulation...we got this in 2001
Dreamcast emulation of consoles and Bleemcast
Translations of titles such as Tales of Phantasia and DW5 / 6
PSX / N64 plugin developmet to the extreme thanks to Andy's SPU team with Eternal SPU, Pete's ventures with his SPU / CDR plugins and his continuing work on GPU's..Lewpy for aiding other GPU's as well as continuing his support for GLIDE / Voodoo fans, NikK for his new GPU alternatives, Kazzuya for his continued support of his plugin, JNS and team for PEC and Cyberpad, the P.E.ops team, Darkmans Tools for tools / FPSE Controller plugin and his demo recording plugins. ALDO and Daemon's tools..Alzimer,Jabo, Zilmar, the Company..and other N64 plugin and INI authors.. DEJAP for aiding in the emulation of Star Ocean, FEDA, and SFA2 with there GFX Packs, ...and the other authors and works we may have forgotten....
Also the beginning of Open Source projects.. PE.ops, ADRIpsx, PCSX, ZSNES, and more...
Razoola's decryptions...and the fall of many emulation sites
It's been a good year.....
Everyone would be posting their top 10 favorites...but the main emphasis should have been top 10 groundbreaking emulators of 2001....some of the entries make sense..we added a few as well
ZSNES for cracking a few more games that used special chips (Star Ocean, Pilot Wings, Street Fighter Alpha, etc)
GENS / AGES / XEGA - Sega CD / 32X emulation
Final Burn - Starting the CPS2 venture
MAME - adding more games to it's MAMEness
EPSXE - with the help of others brought about save state and netplay support
PSinex - Parasite Eve 2 anyone?
KAWAKS - broke in more Neo Geo titles
Modelor / System 11 - more Sega / Namco arcade games emulated
VGBA - starting the GBA emulation effect
NeoPockett - Starting the Neo Geo Pocket emulaion
Cygne - Wonderswan
Magic Engine / HUDX - Turbo CD games
Bleem - and it's death
The rise of new emulators for N64: PJ64, TR64, Deadulus, SuperHLE, etc
The rise of new emu's for PSX: FPSE, ADRIPSX, PSinex, PCSX
LINUX / BEos ports! PCSX & FPSE
any if we mention simply emulation...we got this in 2001
Dreamcast emulation of consoles and Bleemcast
Translations of titles such as Tales of Phantasia and DW5 / 6
PSX / N64 plugin developmet to the extreme thanks to Andy's SPU team with Eternal SPU, Pete's ventures with his SPU / CDR plugins and his continuing work on GPU's..Lewpy for aiding other GPU's as well as continuing his support for GLIDE / Voodoo fans, NikK for his new GPU alternatives, Kazzuya for his continued support of his plugin, JNS and team for PEC and Cyberpad, the P.E.ops team, Darkmans Tools for tools / FPSE Controller plugin and his demo recording plugins. ALDO and Daemon's tools..Alzimer,Jabo, Zilmar, the Company..and other N64 plugin and INI authors.. DEJAP for aiding in the emulation of Star Ocean, FEDA, and SFA2 with there GFX Packs, ...and the other authors and works we may have forgotten....
Also the beginning of Open Source projects.. PE.ops, ADRIpsx, PCSX, ZSNES, and more...
Razoola's decryptions...and the fall of many emulation sites
It's been a good year.....