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So... after reading up a bit more online I decided to try out Super Robot Wars Alpha 2 using VuREC. (It's supposed to be faster than interpreter and recompiler, right?) Although combat sequences weren't sped up all that much, the slower-than-molasses battle map now moves at 4 frames per second, which is actually a noticeable improvement and makes playing the game almost tolerable. Here's the thing, though... suddenly all the three-dimensional stuff has vanished. Menus, sprites, and visual effects like explosions, flashes and lightning bolts all are visible, but they're just sitting on a black void.
I'm using GSdx SSE with the bogus pixelshading 1.1 (my card won't go any higher.) To my knowledge no settings have been changed since the last time I tried running the game (see earlier topic) Can anybody tell me what this is? Is it something specific to VuREC that I can do something about, or a hardware problem, or a basic not-compatible-yet issue, or...
I wonder if being able to see the 3D graphics would slow it back down again.
I'm using GSdx SSE with the bogus pixelshading 1.1 (my card won't go any higher.) To my knowledge no settings have been changed since the last time I tried running the game (see earlier topic) Can anybody tell me what this is? Is it something specific to VuREC that I can do something about, or a hardware problem, or a basic not-compatible-yet issue, or...
I wonder if being able to see the 3D graphics would slow it back down again.