Emulator authors have done amazing things, but I wouldn’t go that far.Master Chief said:Maybe they are going to suprise us and jump out and give us an emulator that can play Halo 2 at full speeds with no problems! Who knows...
We are all hoping...but caustik and _SF_ are probably working their hard asses off for an Xbox 360 .magiceyes118 said:all true guys just wished xbox emulation picked up again i am soundin selfish but heres hopin............
So what? And the PC is much more powerful than both of them.ChankastRules said:Yes it's probably easier to emulate because like I said above it uses a modified version of DirectX 8.1 but fact remains that's it much more powerful than the PS2
True, but still, xbox-games in an emulator would always run a lot faster than ps2-games for example.ChankastRules said:1. Turok isn't exactly the most impressing game on the xbox and I doubt it uses the xbox resources to the fullest.
He focused on this game to make it run at all, because as far as I know, it was the first game caustik was able to test with. That doesn't mean the emulator does any special optimizations for it.ChankastRules said:2. The author has probably focused to make this single game as fast as possible.
Of course overhead is important, but if something is twice as powerful as something else, and creates half the amount of overhead... it's equally hard to get to run at the same speed :OSo what? And the PC is much more powerful than both of them.
The interesting thing is the amount of overhead emulation creates, and that should be far less for xbox-emulation than for ps2-emulation (or every other emulator).
Yeah, but if something, lets call it x is like 50% more powerful than the other thing we are going to call p but creates only a fifth of the overhead, well, its not nearly as hard to get to run at the same speed.ChankastRules said:Of course overhead is important, but if something is twice as powerful as something else, and creates half the amount of overhead... it's equally hard to get to run at the same speed :O