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Okay, so I've decided to play through FF9 again, but I don't have a gamepad, and Old Gray is at my grandparents house. I got a wild idea to try and use one of my PS3 controllers with an emu, and found this one. I got a driver that works, for the most part, that is, I can see it in the input device menu of Vista.

(driver found at http://www.motioninjoy.com/)

However, when I went into ePSXe to configure the controls, I can't have the analog sticks and the dpad on at the same time, because of the driver. Either way, for some reason it isn't recognizing movements of the right stick at all, and I'm quite certain I haven't broken three controllers in less than an hour.

Anyone know of another driver I could use? I don't even think rumble exists in FF9, so a sixaxis driver will suffice.

Edit: Wow, for some reason the link isn't loading the page. Strange.
 

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No sir, I don't like it.
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Works fine here. Something worth mentioning though is that the dev behind this driver released a 64bit version. For anyone with a 64bit Windows OS and a SixAxis/DS3 PS3 controller, I say give this driver a shot.

As for the OP's problem, it sounds like a classic case of user error. :/
 

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No sir, I don't like it.
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libUSB drivers were hit-and-miss when I was using XP 32bit. Make sure you've completely removed those other previous drivers.

Which driver are you using from that site? The latest one is in blog #9. Make sure you are using that one if/when the site comes back up. (The web host for motioninjoy.com sure is sh***y! :lol:)

And oh, have a screenshot of my controller config:

View attachment 204191
 

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No sir, I don't like it.
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Good to hear. :)

The settings in the pic are the best settings to use for DS1/2/3 controllers. Currently the driver doesn't support rumble and the D-pad isn't set up as a POV or hat switch like it should be. (each button is mapped individually) The driver's dev says that rumble will be added and the mapping issues will be fixed in the future.
 

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MotionInJoy Vista x64 Rumble feature, with Epsxe 1.7

Hi I hope it's ok to add onto this thread and not create a new one since my problem seems to be similar aside from im using 64 bit vista and not 32.
I've searched using the search bar at the top for the past 3 days and can't seem to find an answer that best fits my problem. (If I missed it I'm sorry, half of this lingo is new to me)

But to the point! Im using Motionin joy usb driver for use of my Ps3 controller with epsxe. Fortunately (after many hours of tinkering with the motionjoy drivers, f8 bootup, DS3 tool, windows game controller program, and my trusty ps3 dualshock 3 controller) I have gotten everything but the rumble to work.

The ds3 tool has a rumble setting so I'm assuming it should work? correct me if my assumptions are wrong. Or maybe I'm using DS3 wrong?

I saw masta.g.86's configuration window and have my rumble settings mirrored on epsxe. I'd post a picture of my port1 controller config, but im not sure how.... :(

I hope someone can help me, if not, it's ok. I'm using espxe 1.7 if that helps and playing FFVIII. (I have vibration set to ON in the game, just in case it's not assumed) I'm running vista x64, on a Dell Inspiron, with Intel core2 duo inside. It's a 4 or 5 month old laptop.

Hope I listed enough information, and not all useless info!

Thank you!
-David
 

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No sir, I don't like it.
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I've been intending to write up a thread featuring the MotionInJoy drivers once I felt they had matured enough.

According to the website and readme file, you have to install the latest x64 driver (this driver has changed since my previous posts i.e. no longer blog 9) and then install the vibration update on top of that driver.

Select your gamepad profile and enable rumble and then click on 'Enable Option'. After that you can close the DS3tool window. For me, the program usually crashes on exit but does seem to save my selected options. Please note that most of the gamepad profiles don't work in the x64 driver.

View attachment 205408

Also, if you're actually using a Sixaxis gamepad, you will not get rumble under any circumstances. Ensure vibration is turned on in FF8 by pausing the game and turning on vibration.
 

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I've been intending to write up a thread featuring the MotionInJoy drivers once I felt they had matured enough.

According to the website and readme file, you have to install the latest x64 driver (this driver has changed since my previous posts i.e. no longer blog 9) and then install the vibration update on top of that driver.

Select your gamepad profile and enable rumble and then click on 'Enable Option'. After that you can close the DS3tool window. For me, the program usually crashes on exit but does seem to save my selected options. Please note that most of the gamepad profiles don't work in the x64 driver.

View attachment 205408

Also, if you're actually using a Sixaxis gamepad, you will not get rumble under any circumstances. Ensure vibration is turned on in FF8 by pausing the game and turning on vibration.


It's a ps3 dualshock 3 with sixaxis, so I take it you mean just the regular sixaxis and not the dualshock will not have rumble. I'm going to try to find the vibration update now and see if it works.. My ds3 already says enable vibration but im going to cross my fingers and hope I am indeed missing an update.
Also from your picture should I also set it digital and not analog with my ps3 dualshock? or was it just an example for the vibration function box?

Thank you btw! I was expecting to get an answer a lot slower. I'll edit/update if this works :)


{EDIT} I got it to work, In case someone else comes along with the same problem I'll list what I did, or at least what I think I did and what you guys helped me with!

I downloaded the x64 vibration update at the Motioninjoy website(this is after I installed the motioninjoy x64 driver) and unziped it. I installed the update after it unzipped and then i noticed it said x86? x8somthing under the save in program files. I tried not to think much into it and installed it anyway(took like 2 seconds). I then went into the DS3 Tool that came with the motioninjoy driver, and I first clicked "Analog Gamepad2" and checked the vibration function, enable option. Well that didnt work, It wasn't until I clicked "Analog Gamepad 3 with added motion sensor" That it worked in FFVIII, go figure.

Now for the options on Epsxe, config>gamepad>port1>pad1> My configuration was the same as Masta.g.86., Dualshock [f5], type:dxjoy1, bigmotor:constant, small motor:sine. click ok, play your game and everything should be fine as it was for me(its a load of bs but itl give you some hope, so many things can go wrong. specially if your like me and new to this)

The hardest part is in the beginning getting the dualshock to work with 64x. My biggest problem was remembering to restart the computer with f5 and disabling driver protection. remembering to press the middle PS3 button a couple dozen times to get it to turn on, went over my head more than once.

hope this helps someone

Thank you Masta.g.86! I would have never known there was a seperate update for vibration!
 
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