Joined
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9 Posts
Alright, it might just be my emulator, but, on Dragon Warrior 7, I played without any problems, untili got to Orph. I beat the baddy, Gabo bites him, he goes into his little coffin thingy, and then the woodsman goes over to try and close it. I move on over there, and when he says "One, two, THREE!", nothing happens. I had made a save state, so i replicated the same problem 3 times, on 3 different versions of the iso, with 3 different plugin configurations.
Any idea whats going on?
Plugin: Pete's D3D Driver 1.1.74
Author: Pete Bernert
GFX card: Intel(R) 82915G/GV/910GL Express Chipset Family
Resolution/Color:
- 800x600 Window mode
Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 3
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware
Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: on
- Game fixes: on [00002000]
(Also happens without the game fix)
Any idea whats going on?
Plugin: Pete's D3D Driver 1.1.74
Author: Pete Bernert
GFX card: Intel(R) 82915G/GV/910GL Express Chipset Family
Resolution/Color:
- 800x600 Window mode
Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 3
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware
Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: on
- Game fixes: on [00002000]
(Also happens without the game fix)