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Meow Meow Meow
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1,391 Posts
Discussion Starter #1
Bioware has done good, borrowing quite a number of positive aspects from Witcher 2, including a varied colour palette. The Frostbite engine allows for incredible lighting mood, and I especially like how alive they make the skin look.

This is one of those games where I'm putting priority on graphical fidelity before framerate. Partly because the cutscenes are stuck at 30fps, but also because most of the textures do not have baked lighting in them and thus look awkwardly flat when you turn off HBAO.






More screenshots in my FB gallery.
 
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Pilgrim
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9,687 Posts
I've got to get that game.

btw are you using a controler or k & m with it?
 

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Meow Meow Meow
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1,391 Posts
Discussion Starter #3
Using K+M. Having to hold the right mouse button to look feels weird though.
 

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Hackin 'n Slashin
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28,630 Posts
It's definitely a controller optimized game, though even there it's not 100% intuitive because you don't press to attack, you hold.
 

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Meow Meow Meow
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1,391 Posts
Discussion Starter #5
Found out you can raise the framerate cap for cutscenes via startup parameters. So now I'm dropping the graphics down to SSAO and medium tesselation to get around 40-60 fps average. The horrible cutscene jitteriness from that 30fps limit has now been banished back into the rift.
 
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