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Registered SuperKyo
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Discussion Starter #1 (Edited)
If you have something to say about changes ingame with DolphinIL, post here.

List:
Super Smash Bros. Melee - speed increased, 4 player mode now goes full speed (except Fountain of Dreams)

Mario & Sonic at the Olympic Games - no changes

Mario Kart: Double Dash!! - speed increased

Mario Kart Wii - speed increased but graphics are corrupted

Mario Party 8 - speed increased but graphics are corrupted

Super Mario Galaxy - speed increased but no changes in graphics

Super Paper Mario - no changes

Super Smash Bros. Brawl - using patch it don't show disc error message but simply hangs

Sonic at the Secret Rings - no changes

Soul Calibur II - Now [email protected], Sound is Good and Graphics Too. With normal Dolphin it hangs on Character Select Screen . (reported by IOmega666)

Nba Street vol 2 works with messed up videos like intro and ingame videos. Plus the game runs at 30~ fps , and menus in the 40's. The background music is not playing. It plays very well though. (reported by pirotekniq)

Beach Spikers PAL works also, the screen turns white when it first loads up and through to the start option , just keep hitting start till you thank u for playing screen. While on character select screen hurry up and pick ur team or it will crash for some reason. The game plays kinda slow but is playable with sound.(reported by pirotekniq)

Super Mario Sunshine - corrupted mario gfx (geometry) (reported by RetroX)

Tatsunoko vs Capcom - broken graphics (pics) (reported by shogun_nihon)

Tales of Symphonia - no changes (reported by Druks8)

Metal Gear Solid: Twin Snakes - speed increased (reported by xcedf)

Legend of Zelda: Twilight Princess - no changes/very minor speed differences (reported by sl1nk3)

Metroid Prime - corrupted gfx (geometry) (reported by sl1nk3)

Legend of Zelda: Wind Waker - minor speed differences (reported by sl1nk3)

Phantasy Star Online 3: C.A.R.D Revolution - Mostly black screen, unplayable (reported by Shakey_Jake33)

Resident Evil 4(GC) - crashes in-game, the main character isn't visible at all with Quantizers off, opposed to JIT where the character is visible, and game crashes mainly after exiting the inventory SVN 2232 (reported by Genius_GZA)

Resident Evil Remake - speed increased (reported by Genius_GZA)

Resident Evil Zero - speed increased (reported by Shakey_Jake33)

Bllody Roar: Primal Fury - with PROJ. HK R844 ( fullspeed , minor loading hiccups) sound is good , and Character select screen BG is showing(not just blk screen) (reported by pirotekniq)

Naruto Shipuuden: Gekitou Ninja Taisen EX3 (J) - graphics messed up (reported by pirotekniq)

Naruto Shipuuden: Gekitou Ninja Taisen EX2 (J) - Glitchy intro video but 30-37 fps (playable) (reported by pirotekniq)

Pikmin 2 - 21-28 fps, messed up radar/ still no sound ingame (reported by pirotekniq)

Alien Hominid - no changes (reported by pirotekniq)

Luigi's Mansion - no changes (reported by pirotekniq)

Skies of Arcadia Legends - seems playable , near full speed, minor music hiccups (reported by pirotekniq)

Pokemon Colloseum - 29-32 fps very playable, minor BGM hiccups (reported by pirotekniq)

Mortal Kombat Deception - corrupted geometry (gfx) (reported by pirotekniq)

Mortal Kombat Deadly Alliance - not playable (reported by pirotekniq)

Extreme-G 3 - doesnt work anymore freezes b4 start menu (reported by pirotekniq)

Samba de Amigo - corrupted geometry (gfx) (reported by pirotekniq)

Pokemon Battle Revolution - corrupted geometry (gfx) (reported by pirotekniq)

Def Jam Vendetta - corrupted geometry (gfx) (reported by pirotekniq)

R: Racing Revolution - works but freezes after 3 career mode race PROJ HK R844 on/ enable XFB. (Videos are glitchy as well) (reported by pirotekniq)

Sonic Adventure 2 Battle - Crashes when intro movie is meant to begin. (reported by Super Empra)

Resident Evil: The Umbrella Chronicles - In-game speedup. Works perfectly. (reported by Shakey_Jake33)

Star Fox Assault - no changes (reported by MisterMr)

Zatch Bell!: Mamodo Battles - crashes emulator without error messages (repoted by diegochiha)

Mario Party 4 - speed increased (reported by p_025)

WWE SmackDown vs Raw 2009 - no changes: hangs after mii warning screen(reported by me :D)

EDIT: most gfx problems now fixed
 

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Nba Street vol 2 works with messed up videos like intro and ingame videos. Plus
the game runs at 30~ fps , and menus in the 40's. The background music is not playing. It plays very well though

Beach Spikers PAL
works also, the screen turns white when it first loads up and through to the start option , just keep hitting start
till you thank u for playing screen. While on character select screen hurry up and pick ur team or it will crash for some reason. The game plays kinda slow but is playable with sound.

I'll try other games l8r
 

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303 Posts
I only tryed 32bit but REmake seems alot faster still slow in certain places tho, checking Optimize Quantizers doesnt mess up gfx like it normally does but i didnt notice much FPS gain because of it

RE zero actually runs slower then the non IL ver? but the intro movie is silky smooth

Ill try out 64bit later
 

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将軍
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558 Posts

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将軍
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558 Posts
@shogun_nihon
post your reports like in first post because I can't put this images here
I don´t get it, whats wrong with the images?
 

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将軍
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I get it ... well you could add a messege like "broken graphics" and a link to my post perhaps?
 

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Ok...I´m at a bit of a loss here. I am using the IL versions provided by nosound.97. I can´t see any difference, and Soul Calibur 2 doesn´t go in-game. Please excuse my n00biness, since i just heard of it today, due to my sucking. Do i have to turn something on, or off for that matter?
 

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MGS TS is faster with IL
 

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yes, MGS:TS is a bit faster using JIT-IL, the game still has a lot of problems and hang really often, also, there's a lot of problems with the projections...

JIT-IL gives distorted geometry in games like Mario sunshine (also crash as soon as you start a game) and Metroid Prime.
it seems to be a bit slower sometimes in Zelda WW... but it's about 5% speed difference, and it's sometimes faster so.. well..
In ZTP it's quite the same too: no speed/very minor speed difference.
 

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Phantasy Star Online Episode 3: C.A.R.D Revolution - Mostly black screen, unplayable.
 

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GameCube Player!
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by the way, this is going to be the main core of the emu? Or JIT will remain the one that's most focused on? Any idea? ;)

oh and Resident Evil 4[us] with JITIL crashes in-game, the main character isn't visible at all with Quantizers off, opposed to JIT where the character is visible, and game crashes mainly after exiting the inventory SVN 2232 ;)
 
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