It's not Idle Skip, it's CPU_TIMER_RATIO which was set too low in earlier revs and screwing up the speed, and it's a BUG !
If your comp is too slow to run it at good speed, you can still change it back though, it's in SystemTimers.cpp, change "TIMER_RATIO = 12" to 8 or something..
If your comp is too slow to run it at good speed, you can still change it back though, it's in SystemTimers.cpp, change "TIMER_RATIO = 12" to 8 or something..