i have Dolphin svn R 842 and Dolphin SVN R 2941, super msash bros melee works very fast in SVN 842, but in SVN 2941 is normal- slow, is any way to hack the idle skip to the same performance of that revision?
It's not Idle Skip, it's CPU_TIMER_RATIO which was set too low in earlier revs and screwing up the speed, and it's a BUG !
If your comp is too slow to run it at good speed, you can still change it back though, it's in SystemTimers.cpp, change "TIMER_RATIO = 12" to 8 or something..
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