Joined
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3 Posts
Ok.. So I've been using dolphin for a couple weeks now, and I have used builds from around 4000 to currently using 4229 and 4244.
The thing is, I can get great performance the first time I run Dolphin after a reboot. 60Fps constant in Paper Mario : TTYD, SSBM, 30 Constant in Zelda : WW.. You get the picture..
After about 2-3 minutes, the framerate in all these games drops to around 40 for the ones that run @ 60, and around 20 for zelda.
I'm wondering what is causing this, is it just my resources being eaten up, and thus causing a slowdown?
Switching between IL and regular don't seem to yield big differences. I am running with mostly default settings, except I have dual core enabled (naturally) and it seems that using D3D yields slightly better performance.
Can't think of anymore information to provide, but I will if anybody asks for it.
Thank you in advance.
~jUgGsY~
SPECS
Vista Ultimate SP2 - 32-bit
Intel C2D e6600 clocked @ 2.8Ghz
Nvidia 9800GTX
3Gigs DDR2 667Mhz
The thing is, I can get great performance the first time I run Dolphin after a reboot. 60Fps constant in Paper Mario : TTYD, SSBM, 30 Constant in Zelda : WW.. You get the picture..
After about 2-3 minutes, the framerate in all these games drops to around 40 for the ones that run @ 60, and around 20 for zelda.
I'm wondering what is causing this, is it just my resources being eaten up, and thus causing a slowdown?
Switching between IL and regular don't seem to yield big differences. I am running with mostly default settings, except I have dual core enabled (naturally) and it seems that using D3D yields slightly better performance.
Can't think of anymore information to provide, but I will if anybody asks for it.
Thank you in advance.
~jUgGsY~
SPECS
Vista Ultimate SP2 - 32-bit
Intel C2D e6600 clocked @ 2.8Ghz
Nvidia 9800GTX
3Gigs DDR2 667Mhz