Next Generation Emulation banner
1 - 4 of 4 Posts

·
Registered
Joined
·
5 Posts
Discussion Starter · #1 ·
My specs are:

Intel Core 2 Duo T5800 2GHz 2GHz [Cpu
4Gigs of Ram
Vista Home Premium 64 bit
Mobile Intel 4 Series Chipset Family [Gpu

Is there any specific version of the emulator or plugins I should get/use?
Im currently trying Dolphin 3850 64bit, I tried to load Zelda OoT Wad, but it doesnt wanna load, I changed the plugin from open gl to direct 3d but still nothing, I will have some of my Gc games dumped soon, think it will work with Zelda WW and the metroid primes?
 

·
Premium Member
Joined
·
5,934 Posts
You won't be able to use the OpenGL plugin, so you'll have to download a revision prior to around 3545 or 357x and use the old DX9 video plugin from around the 2xxx revisions.

Be aware that the DX9 plugin is not actively developed like the OpenGL plugin, contains quite a bit of graphical issues, and doesn't contain the recent fixes or features that were implemented into the OpenGL plugin.

There is nothing that you will be able to do to fix these problem unless you know how to code. Someday developers plan on updating the DirectX video plugin to include the fixes that were implemented into the OpenGL plugin, but it seems to be low priority at the time.

There has been no work on the DX9 plugin for several hundred revisions now, and I don't expect there to be for a while either. Increasing compatibility, performance and fixing sound problems with Zelda/Mario games seems to be at the top of their list right now.
 

·
Registered
Joined
·
376 Posts
I've been wondering for a while why it is that the DX9 plugin isn't really being developed anymore currently... is it because it's a windows only thing, while opengl is cross-platform?
 

·
Banned
Joined
·
23,263 Posts
its because Ector prefers OpenGL, and so is more efficient with it.
 
1 - 4 of 4 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top