Hmmm
Something open source would be interesting to the emu community...or perhaps if the authors take part in the freeware side of the emu community....
Bleem although not super compatible...gave users the ability to emulate PSX without the use of a PSX BIOS....(Obviously because legal matter would have been far worse if they tried to sell a product using the BIOS)...Imagine how Bleem would have been if the BIOS was actually used.... Or how they could expand their program so that the bios is not needed.....Freeware or open source gives them these abilities.
They did an amazing job porting Bleem to Dreamcast....Imagine what can be done open source on consoles as well.....
The downfall is that it's not profitable...but from their experiences they took losses anyways..
In saying that..Randy and the other Bleem programmers owe us nothing...We may have spent a few dollars for a remarkable program for it's time ...but...most also saved all the cost of an actual PSX ($199 at the time)..and with additional features...
Never take for granted that these Emulation authors give up their personal time to code for our enjoyment..and for what?
To satisfy their own desire to know it can be done
To gain thanks to those whom appreciate their accomplishments
To bear the complaints of lamers who are never satisfied
Just a rant.....moving on..........
Something open source would be interesting to the emu community...or perhaps if the authors take part in the freeware side of the emu community....
Bleem although not super compatible...gave users the ability to emulate PSX without the use of a PSX BIOS....(Obviously because legal matter would have been far worse if they tried to sell a product using the BIOS)...Imagine how Bleem would have been if the BIOS was actually used.... Or how they could expand their program so that the bios is not needed.....Freeware or open source gives them these abilities.
They did an amazing job porting Bleem to Dreamcast....Imagine what can be done open source on consoles as well.....
The downfall is that it's not profitable...but from their experiences they took losses anyways..
In saying that..Randy and the other Bleem programmers owe us nothing...We may have spent a few dollars for a remarkable program for it's time ...but...most also saved all the cost of an actual PSX ($199 at the time)..and with additional features...
Never take for granted that these Emulation authors give up their personal time to code for our enjoyment..and for what?
To satisfy their own desire to know it can be done
To gain thanks to those whom appreciate their accomplishments
To bear the complaints of lamers who are never satisfied
Just a rant.....moving on..........