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Discussion Starter #1 (Edited)
Do you think bleem should release the source code?

I, like many others bought bleem and felt like we were ripped off. That's a topic I never want to discuss again. But since they have gone under, and I can't see bleem being valuable to them in the future, do you think they should release the source? And, at this point would any emu author care? Would it help further psx emulation at all?

On a side note, I love having psx pads hooked up to my printer port. Whats the story with ziplabel? I understand not continuing a project. But why remove the files? I never want to go back to pc pads again. Do ps2 pads work with direct pad pro? I know there is a driver for windows 2000 but does it work in xp?
 

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Coffee Demon
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2,907 Posts
Hmmm

Something open source would be interesting to the emu community...or perhaps if the authors take part in the freeware side of the emu community....

Bleem although not super compatible...gave users the ability to emulate PSX without the use of a PSX BIOS....(Obviously because legal matter would have been far worse if they tried to sell a product using the BIOS)...Imagine how Bleem would have been if the BIOS was actually used.... Or how they could expand their program so that the bios is not needed.....Freeware or open source gives them these abilities.

They did an amazing job porting Bleem to Dreamcast....Imagine what can be done open source on consoles as well.....

The downfall is that it's not profitable...but from their experiences they took losses anyways..

In saying that..Randy and the other Bleem programmers owe us nothing...We may have spent a few dollars for a remarkable program for it's time ...but...most also saved all the cost of an actual PSX ($199 at the time)..and with additional features...

Never take for granted that these Emulation authors give up their personal time to code for our enjoyment..and for what?
To satisfy their own desire to know it can be done
To gain thanks to those whom appreciate their accomplishments
To bear the complaints of lamers who are never satisfied

Just a rant.....moving on..........
 

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War Games coder
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Well...sure...I suppose they could...but the only thing I'd be interested in as a coder is the comments in the source code, not the code itself. I can just decompile their executable and get almost exactly what they typed in minus the comments, but it's next to impossible to follow in assembly code without comments...
 

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War Games coder
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Are you allowed to reverse-engineer a dead product? I'd say ethically, if the thing was still alive and kicking, I wouldn't even think about it...but it's dead and such things have been done before by other companies. Personally, I don't think I have the knowledge required to look at his assembly code and make adjustments, and I don't think there's too many people around that still code PC's in assembly (Most now use higher level languages because PC's are so fast now). So, I think probably the thing's going to stay dead whether somebody decompiles it or not.
 

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I don't think the source code will be open source because they are selling their product instead of giving it for free. :eek:
Maybe that why Bleem was sued and forced to shut down their project.
And I think that's why VGS is (maybe) following their action, since there hasn't been any update in a long time.
IMO, instead of planning to make an open source, I think they are still figuring-out how to make Bleem legal.
 

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I don't think the source code will be open source because they are selling their product instead of giving it for free. :eek:
Maybe that why Bleem was sued and forced to shut down their project.
And I think that's why VGS is (maybe) following their action, since there hasn't been any update in a long time.
IMO, instead of planning to make an open source, I think they are still figuring-out how to make Bleem legal.
 
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