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I searched around a bit, I've got no idea why this is happening though.
I recently bought a used copy of Disgaea 2 specifically to run on my computer, replacing an old broken copy. It runs absolutely fine on my PS2 (old saves check out fine and everything) but I'm having one recurring on the PC: flickering menus.
I've done two different rips and tried running from my disc drive. No luck. I've used GSdx (SSE2 due to ancient Pentium D CPU) and ZeroGS with the same results - everything runs fine, just I've got the menus flickering when too many (2-3+) shiny items or geopanels are onscreen.
Specs:
Pentium D 2.8ghz
512mb EVGA GTS 250
4gb DDR2
Windows 7 7100 (RC; I'll update to the final soon enough.)
I looked around, it seems like I'm the only one with this issue - maybe not.
I'm using Linuz ISO to read the rips and tried PEOpS and Gigaherz for the actual DVD before moving on.
I prefer GSdx over ZeroGS, settings are:
Windowed/Fullscreen - I switch between FS/windowed.
DX10 (hardware) + PS3.0 - DX9 / PS2.0 don't work either. The GTS 250 is, of course, DX10 capable.
Weave bff -other interlacing methods don't work either, this looks the best for its given purpose though.
4:3 ratio / Native res
NLOOP disabled
Texture filtering 3D & 2D (black check) (edit: doesn't work without it either)
Wait vsync off
Any help would be appreciated, thanks! Not sure what's causing it since it doesn't seem to be the DVD or plugins. This is just menus; a little unrelated or maybe not, most character sprites have a ~1px horizontal line above them. I don't mind either too much, but... I'd really like to have the former fixed. Thanks!
-mcFab27
I recently bought a used copy of Disgaea 2 specifically to run on my computer, replacing an old broken copy. It runs absolutely fine on my PS2 (old saves check out fine and everything) but I'm having one recurring on the PC: flickering menus.
I've done two different rips and tried running from my disc drive. No luck. I've used GSdx (SSE2 due to ancient Pentium D CPU) and ZeroGS with the same results - everything runs fine, just I've got the menus flickering when too many (2-3+) shiny items or geopanels are onscreen.
Specs:
Pentium D 2.8ghz
512mb EVGA GTS 250
4gb DDR2
Windows 7 7100 (RC; I'll update to the final soon enough.)
I looked around, it seems like I'm the only one with this issue - maybe not.
I'm using Linuz ISO to read the rips and tried PEOpS and Gigaherz for the actual DVD before moving on.
I prefer GSdx over ZeroGS, settings are:
Windowed/Fullscreen - I switch between FS/windowed.
DX10 (hardware) + PS3.0 - DX9 / PS2.0 don't work either. The GTS 250 is, of course, DX10 capable.
Weave bff -other interlacing methods don't work either, this looks the best for its given purpose though.
4:3 ratio / Native res
NLOOP disabled
Texture filtering 3D & 2D (black check) (edit: doesn't work without it either)
Wait vsync off
Any help would be appreciated, thanks! Not sure what's causing it since it doesn't seem to be the DVD or plugins. This is just menus; a little unrelated or maybe not, most character sprites have a ~1px horizontal line above them. I don't mind either too much, but... I'd really like to have the former fixed. Thanks!
-mcFab27