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Disgaea 2 Flickering Menus

1545 Views 5 Replies 4 Participants Last post by  mcFabulous27
I searched around a bit, I've got no idea why this is happening though.

I recently bought a used copy of Disgaea 2 specifically to run on my computer, replacing an old broken copy. It runs absolutely fine on my PS2 (old saves check out fine and everything) but I'm having one recurring on the PC: flickering menus.

I've done two different rips and tried running from my disc drive. No luck. I've used GSdx (SSE2 due to ancient Pentium D CPU) and ZeroGS with the same results - everything runs fine, just I've got the menus flickering when too many (2-3+) shiny items or geopanels are onscreen.

Specs:

Pentium D 2.8ghz
512mb EVGA GTS 250
4gb DDR2
Windows 7 7100 (RC; I'll update to the final soon enough.)

I looked around, it seems like I'm the only one with this issue - maybe not.

I'm using Linuz ISO to read the rips and tried PEOpS and Gigaherz for the actual DVD before moving on.

I prefer GSdx over ZeroGS, settings are:

Windowed/Fullscreen - I switch between FS/windowed.
DX10 (hardware) + PS3.0 - DX9 / PS2.0 don't work either. The GTS 250 is, of course, DX10 capable.
Weave bff -other interlacing methods don't work either, this looks the best for its given purpose though.
4:3 ratio / Native res
NLOOP disabled
Texture filtering 3D & 2D (black check) (edit: doesn't work without it either)
Wait vsync off

Any help would be appreciated, thanks! Not sure what's causing it since it doesn't seem to be the DVD or plugins. This is just menus; a little unrelated or maybe not, most character sprites have a ~1px horizontal line above them. I don't mind either too much, but... I'd really like to have the former fixed. Thanks!

-mcFab27
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Give up. the pentium D is simply not good enough.
Pentium D happens to work absolutely fine with everything I've tried to play, so that's actually really bad advice. It also so happens to be wholly irrelevant. Sure actual Dual-Core processors outperform Pentium D in most comparable tasks, but remember they both have two cores - really, the difference isn't substantial, though I'm not saying it isn't noticeable. I could have just spent $150 on a new motherboard and 4 core processor if I didn't know what I was doing - but thankfully, I do.

redlofredlof; I was getting over 60fps after switching to normal, so I changed it to limit and it works great now! I'm still getting 60fps with no issues whatsoever. Thank you so much!
Pentium D happens to work absolutely fine with everything I've tried to play, so that's actually really bad advice
You have no idea about what pcsx2 requires for most games to run at playable speeds. Thus, it IS a good advice.

It also so happens to be wholly irrelevant. Sure actual Dual-Core processors outperform Pentium D in most comparable tasks, but remember they both have two cores - really, the difference isn't substantial, though I'm not saying it isn't noticeable.
of course if you're testing both on disgaea 2...

I could have just spent $150 on a new motherboard and 4 core processor if I didn't know what I was doing - but thankfully, I do.
Of course you do. And it wouldn't have been the best choice to use pcsx2 anyways.

Simply understand that pcsx2 is a very heavy emulator. Even if a pentium D is a good CPU, and surely can handle light games like Disgaea 1 & 2 and final fantasy X. Now try it with SoTC or Tekken 5. You'll have your "noticeable difference"
Nope. Still getting 60fps on DoC, DoM, even SotC. Maybe even running better than my PS2? I know what the requirements are, and either way - if I'm just asking about Disgaea 2, you don't need to bash my processor.

Point being, I'm not an idiot - all I wanted to know was why I got flickering which is obviously unrelated to my processor strength. Why does it even matter to you? If I'm getting slowdowns, don't you think the first thing I'd check is processor? Do you think I'd come back in a week and complain about games getting 20fps?
1 - 6 of 6 Posts
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