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Discussion Starter #1
Whenever I start Digimon World 2 it works fine, and I play it for a few minutes and it works perfectly. After a few minutes of playing (usually not very long) it the audio and the visual will move slow for a second then go back. After then I start to see more or less "blocks" pop up in places they shouldn't. (Such as text, heres an example).



Here's what I'm using:

Plugin: Pete's D3D Driver 1.1.75
Author: Pete Bernert
GFX card: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller

Resolution/Color:
- 640x480 Window mode

Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: off
- Mask bit: off
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: off [00000002]
 

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Grab the 1.77 plugins from Petes Domain and use the D3D6 version.
 

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Discussion Starter #3
Thanks for the reply! Will get them now.

Do you know of any specific configurations with the D3D6 that I should do for Digimon?
 

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Digimon World 2 Problem

Hello, I have a problem in Digimon World 2 as well.
I run the game using both CD and ISO but they seem to hang up from the start.:(
And I'm trying to find out the Video config for the game. Does anyone here have any Video Config for the game.

BTW, im using Pete's D3d driver 1.1.7 and i dont know how to configure it.
 

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Sorry, I'm a member of the baby milk action movement and am against supporting nestle in anyway shape and form.
 

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Hey, uhm seriously u didn't help, ironically, I solved the problem juz now.So its good to say thanks if only u helped me out :(. But thanks for ignoring anyway
 
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